All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Version 1.01 Tales of the Abyss This FAQ/Walkthrough is copyright of Alan Quirino (grayfox2510 (at) gmail (dot) com). Ok, so let us go over a few basic things... 1) If you see anything that looks like my guide somewhere else, and you think it was stolen without my permission, please let me know. Thanks. 2) As of currently, I am not allowing any other sites besides GameFAQs to host my guides. IGN being a possible exception from time to time, but otherwise, I'm afraid I must decline your offers under most circumstances. You are, of course, still free to try. Who knows? Also, under the odds that you are granted permission, please check regularly the following link for updates. http://www.gamefaqs.com/features/recognition/8373.html 3) If sending an inquiry about this game, be sure to put, at the very least, "Tales of the Abyss" in the title, just to help me sort my mail. Otherwise, it might get lost and you get no answer. Do note however, I have the right to answer you or not. That is, obvious questions or information you could easily reach in here might not be answered (I might be in a very good mood and still do so though). Also, I know my English isn't perfect but at least I try when writting this, please do the same when you mail in a question. My mail is at the top and bottom of this file. 4) Needless to say, this guide is copyrighted according to the DMCA and stuff. So, please don't steal anything (If you want to use something, a bit of information or whatever, go ahead, but give proper credit where due). I'll leave this at that... 5) Mails thanking me for the help and whatnot are always appreciated. ^^ Feel free to write in English or Spanish, whichever you prefer. ;p _______________________________________________________________________________ -----------------------------------Contents------------------------------------ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ BE SURE TO USE THE [] WHILE SEARCHING WITH THE KEY, OTHERWISE YOU MIGHT LAND IN A DIFFERENT PLACE BEFORE YOU GET TO WHERE YOU WANTED. + Finished ~ Under Construction - To do ##. Section [Key] 00. ToDo, Updates & Forewords.........................................[000]~ 01. Game Introduction 01.01. Story.........................................................[011]+ 01.02. Main Characters...............................................[012]+ 01.03. Controls......................................................[013]+ 02. System Information 02.01. Menu Explanation,.............................................[021]+ 02.02. Artes & Fields of Fonons......................................[022]+ 02.03. AD Skills & Capacity Cores....................................[023]+ 02.04. Fonslot Chamber...............................................[024]+ 02.05. Cooking.......................................................[025]+ 02.06. Town Link System..............................................[026]+ 02.07. Battle System.................................................[027]- 03. Walkthrough.......................................................[003]+ Do a search for the area you are located in. Look inside for examples. You can also try searching for the Synopsis title of the game. 04. Artes List & FOF 04.01. Luke fon Fabre................................................[041]+ 04.02. Tear Grants...................................................[042]+ 04.03. Jade Curtiss..................................................[043]+ 04.04. Anise Tatlin..................................................[044]~ 04.05. Guy Cecil.....................................................[045]+ 04.06. Natalia L.K. Lanvaldear.......................................[046]+ 04.07. Asch..........................................................[047]+ 05. AD Skills List....................................................[005]+ 06. Title List........................................................[006]~ 07. Recipe List.......................................................[007]~ 08. Subevents & Sidequests 08.01. Normal Events.................................................[081]+ 08.02. Title Events..................................................[082]+ 08.03. Recipe Events.................................................[083]+ 08.04. Arte Events...................................................[084]+ 09. Item List 09.01. Weapon List...................................................[091]~ 09.02. Body Armor List...............................................[092]~ 09.03. Arm Armor List................................................[093]~ 09.04. Accessory List................................................[094]~ 09.05. Capacity Core List............................................[095]- 09.06. Tools List....................................................[096]- 09.07. Food List.....................................................[097]- 09.08. Valuables List................................................[098]~ 10. Other 10.01. Minigames & Other.............................................[101]~ 10.02. GRADE Shop....................................................[102]+ 10.03. Coliseum......................................................[103]+ 10.04. Din's Shop....................................................[104]+ 10.05. Shop List.....................................................[105]- 11. Conclusion........................................................[011]+ _______________________________________________________________________________ [000]--------------------00. ToDo, Updates & Forewords------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ To Do: -> Tech List. Missing three of Anise's doll artes. -> Title List, on it. -> Recipe List, in progress. Missing failed effects. -> Events. I think I got all, but not sure. -> Equipment List (Weapons, Body Armor, Arm Armor, Acc., and CC). In progress. -> Other section. Do the Shop List. Updates: - Version 1.01 ~ January 11, 2007 - 447 KBs. Some slight corrections, small changes, etc. Nothing big, though this is also the first time I ever use a second decimal when updating a guide. XD - Version 1.0 ~ December 07, 2006 - 443 KBs. Well, using the PS2 of a friend I finished the guide. I'll wrap up the rest of the stuff mising in my next playthrough. I also started the Titles section (though not complete yet) and also started the Recipe List section. I think that's about it for this update. - Version 0.9 ~ November 27, 2006 - 432 KBs. Walkthrough is almost done. And all that stuff. The guide is on hold because my stupid PS2 decided to break down after what...? I don't know, first time it ever dies and it's a NA launch version (Yep, I've had my PS2 all this time from WAAAY back at the NA launch). - Version 0.4 ~ November 21, 2006 - 312 KBs. Walkthrough a bit past the Absorption Gate. Event-loaded time, bear with me. Updated all the other things as usual. - Version 0.3 ~ November 19, 2006 - 264 KBs. Updated walkthrough, item sections, events, etc... Completely finished the AD Skills list. I also just noticed I had written 2005 in the two below updates... - Version 0.2 ~ November 17, 2006 - 220 KBs. Updated the walkthrough, item sections, events, etc. - Version 0.1 ~ November 14, 2006 - 170 KBs. Blah blah. Started it all, blah blah. Got walkthrough all the way to the Abandoned Factory. Forewords: None I can think of. _______________________________________________________________________________ -----------------------------01. Game Introduction----------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _______________________________________________________________________________ [011]----------------------------01.01. Story---------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Taken directly from the manual. Fonons - essential components of all matter on planet Audrant. Ages ago, a new type of fonon was discovered-- the Seventh Fonon. Its dis- covery threw humanity into chaos, for if one could use the Seventh Fonon, one could learn the future. Wars over the Seventh Fonon raged across the lands, ending only when the miasma - a poison from within the planet - covered the entire world. This is when Yulia appeared. A fonist skilled in prophecy, Yulia saw thousands of years into the future and foresaw a way to seal away the miasma. With the guidance of her prophecies, humanity sealed the miasma deep within the planet. Over two thousand years passed. The world is ruled by Yulia's prophecy, known as the Score. People believe in the coming "unprecedented prosperity" promised in the Score, never straying from the path set forth in the Score which will lead them to that prosperity. They look to the Score as revealed by the Order of Lorelei, the religion Yulia founded, and hold that the greatest virtue is to follow the Score faithfully. Yulia's Score tells of a young man who is necessary in order to bring "unprecedented prosperity." His name is Luke fon Fabre. An heir to the throne of the Kingdom of Kimlasca-Lanvaldear, he was kidnapped as a child by the kingdom's enemy, the Malkuth Empire. Since his return he has been confined to his family's manor for his own safety. He has no idea of the evil that now draws close. _______________________________________________________________________________ [012]-----------------------01.02. Main Characters----------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Again, from the manual. Luke fon Fabre ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Luke is the only son of a Duke of the Kindgom of Kimlasca-Lanvaldear. He lost all memory of his childhood due to the shock of being kidnapped. Since his return he has been a prisoner in his own palace, but his family's wealth has kept him in comfort, leaving him spoiled and naïve. His only hobby is practicing with his sword, and, though he lacks refinement, he does posses some skill. Age: 17 Class: Swordsman Height: 5'7" Weight: 150 lbs Tear Grants ŻŻŻŻŻŻŻŻŻŻŻ Tear is a Seventh Fonist in the military wing of the Order of Lorelei, the religion overseeing the Score. She lost both parents when she was still an infant, and has been raised as a warrior ever since. She is staid and silent, giving her a cold air, but she has a secret weak spot for cute things. A certain incident leads to her joining with Luke on his adventure. Age: 16 Class: Melodist Height: 5'4" Weight: 110 lbs Mieu ŻŻŻŻ Mieu is a young cheagle. Cheagles, considered holy by the Order of Lorelei, normally live in herds in the forest, but fate will bring him to join Luke and the others on their adventure. The Sorcerer's Ring that he wears around his tummy allows him to use human speech, and he can use the ring's fonic power to breathe fire. Jade Curtiss ŻŻŻŻŻŻŻŻŻŻŻŻ Jade is a colonel in the Malkuth Empire's military. He is both a skilled fonist and a master of the spear. He always smiles, so no one knowns what he is truly thinking. He is known to be the right-hand man to the Malkuth Emperor, Peony, but he is also known among those in the military as "Jade the Necromancer." Age: 35 Class: Fonist Height: 6'1" Weight: 163 lbs Anise Tatlin ŻŻŻŻŻŻŻŻŻŻŻŻ Always cheerful and happy, Anise is a Fon Master Guardian, charged with personally protecting Fon Master Ion, the leader of the Order of Lorelei. The stuffed doll, Tokunaga, that she keeps strapped to her back can grow to gargantuan size, and she fights while riding on its back. She hopes to marry rich, and ever since meeting Luke she has been plotting to become his future duchess. Age: 13 Class: Puppet Master Height: 5'0" Weight: 93 lbs Guy Cecil ŻŻŻŻŻŻŻŻŻ Guy is a servant in the Fabre household. He was first taken on as a babysitter, and ever since then, Guy has been like both a brother and a parent to the palace-bound Luke. He is uncomfortable around women, so his kind words to them often lead to awkward situations. Age: 21 Class: Swordsman Height: 6' Weight: 174 lbs Natalia Luzu Kimlasca Lanvaldear (AKA Natalia L.K. Lanvaldear) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Natalia is the princess of the Kindom of Kimlasca-Lanvaldear. She is haughty and arrogant, but at the same time, as a member of the royal family she is concerned for her subjects and for her country. She is proficient with a bow, and difficult situations bring out the true strength of her will. Natalia is engaged to Luke, and their life-long friendship allows her to freely criticize him for his lapses in judgment. Age: 18 Class: Archer Height: 5'6" Weight: 117 lbs _______________________________________________________________________________ [013]---------------------------01.03. Controls-------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Basic Operations of the Main Menu ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Directional Buttons / Left Analog Stick..........Select items L2 Button / R2 Button / Right Analog Stick.......Page up / Page down X Button.........................................Confirm selection Circle Button....................................Cancel, Return to prev. screen L1 Button / R1 Button............................Change character or item cat. START Button.....................................Toggle window explanations * Operations other than these will vary by menu. Operations of the Map Screens ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ FIELD MAP OPERATIONS Directional Button / Left Analog Stick...........Move (Walk while holding O) X Button.........................................Enter town/dungeon, Search Triangle Button..................................Open Menu Screen L1 Button / R1 Button / Right Analog Stick.......Rotate camera L2 Button........................................Enter town/dungeon, Search R3 Button........................................Open World Map START Button.....................................Toggle minimap display SELECT button....................................Start Skit NORMAL MAP OPERATIONS Directional Buttons / Left Analog Stick..........Move (Press O to walk, R2 to set Mieu's action) X Button.........................................Speak, Search Triangle Button..................................Open Menu Screen Square Button....................................Perform Mieu Action L1 Button / R1 Button............................Change character direction L2 Button........................................Speak, Search R3 Button........................................Open World Map SELECT Button....................................Start Skit ** The directional buttons allow you to move by running, and the angle the left analog stick is held at determines your speed. Basic Battle Operations ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Directional Buttons / Left Analog Stick..........Move character (R2 for Free run), Select spell target, move selection cursor. Right Analog Stick...............................Arte shortcut X Button.........................................Normal attack Circle Button....................................Use artes (+ D-Pad or Left Analog Stick) Triangle Button..................................Open Battle Menu Square Button....................................Defend L1 Button........................................Decline item request R1 Button........................................Choose target R2 Button........................................Trigger Over Limit START Button.....................................Pause * You wil be abel to use Free Run and Over Limit after your character has gained enough experience. * The Free Cursor can only be moved with the left analog stick. _______________________________________________________________________________ ----------------------------02. System Information----------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _______________________________________________________________________________ [021]-----------------------02.01. Menu Explanation---------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Pressing the Triangle button on a map screen will bring up the Main Menu. You can enter a variety of sub-menus from here and do other things. ############# # Main Menu # ############# Use the directional buttons or the Left Analog Stick to move up and down the cursor and highlight a menu item, then press X to access it. If you press the START button here the information displayed in the character window will toggle from HP/TP/Level to Stats. Along the bottom you can see several miscellaneous pieces of information, such as the time you've played in total, number of encounters, the are you are currently in, your max combo and last but not least, the Gald you have. If you press right you will move the cursor to the Character Window. Change Displayed Character ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Move the cursor right to the Character Window and then press X on the character you wish to be actively displayed while on map screens. Note that this function requires having an item you get early on in the game. (Read: Cheagle Woods) Change Battle Order ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ As above, hit right to go into the Character Window, then highlight the character you wish to swap in or out and press the Triangle button. Then, move the cursor to the character you wish to swap him/her with and hit the X button. The character in the first position will always assume the role of Manual (or Semi-Manual before you can use Manual) unless instructed otherwise. All other characters will be in Auto unless you change their modes. Characters in positions 5 and 6 will not participate in battle. ############## # Artes Menu # ############## If you are choosing Artes for a Manual or Semi-Manual controlled character, the screen will display a window of four slots on the left and a list of all your currently known Artes for that character on the right. Simply hit the X button while selecting a slot to assign an Arte to it. Pressing R1 or L1 will change the character currently displayed and R2 and L2 will scroll the list up and down. If the character is Manual or Semi-Manual cotrolled, this will lead down to the Shortcut screen, where you can assign four skills (this time from any character) into the four positions of your Right Analog Skill. If the character is Auto controlled, you can turn on/off skills by pressing the Square button while highlighting a skill. Control Mode ŻŻŻŻŻŻŻŻŻŻŻŻ Each character can have his/her control mode to Manual, Semi-Manual or Auto mode. Simply press the SELECT button to rotate between modes while viewing a character's Artes list. Do note that characters in Manual or Semi-Manual without an actual human counterpart to control them will remain motionless in battle. Manual: The player controls all actions, from movement to jumping and attacking. Including facing specific directions for them. Defense too. Semi-Manua: The player controls most of the character, but timing for attacks and defense is assisted by the AI. You will be redirected to the enemy prior to attacks and to jump you must Guard and press up. Auto: The AI takes of everything in base of the Strategy set. Do note this game can be played by up to 4 players (which is always fun in these games), so be sure to set those characters to Manual or Semi-Manual if being controlled by another player. Using Healing Artes ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ If you want to use a healing Arte from the Arte menu, simply go into the character's Arte list and highlight the spell you wish to use. Then hit X or Triangle to bring up the character list and press once more to cast on the desired party member. ############## # EQUIP MENU # ############## Choose Equip from the main menu to enter the Equip Menu for the desired character. Pressing L1 or R1 will rotate the character currently selected. Alternatively, you can more the cursor up to the character portrait and move right or left to do the same function. Equipping Weapons and Armor ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Move the cursor up and down to select the equipment slot you wish to change and press the X button to go to the available item list for that slot and press X to change it. If you simply want to remove an item (Weapons excluded), simply press the Square button. To view more information about an item, press START to toggle the information displayed at the bottom of the screen. Also, to sort out items press the Triangle Button. ############## # Items Menu # ############## Move the cursor to the Item sub-menu and press X to access it. Items are divided in six categories: Tools: Healing items, recovery items, etc. Weapons: Equipment used to attack. Armor: Items equipped on your body or hands. Accessories: Other miscellaneous equipment for various uses. Food: Items used for cooking. Valuables: Key items or valuables. Non-usable directly. Same as equipment, press START to toggle the information displayed. Using Items ŻŻŻŻŻŻŻŻŻŻŻ To use an item, move the cursor to it and press the X Button to bring up the character screen. Move the cursor to the desired character and press the X button to use it on that character. ############### # Battle Menu # ############### For info on Capacity Cores and AD Skills, please look at 02.03. AD Skills & Capacity Cores. For info on the Fonslot Chamber, look at 02.04. Fonslot Chamber. Strategy ŻŻŻŻŻŻŻŻ The Strategy Menu allows you to specify a character's actions in battle for characters whose Control Mode is set to Auto. You can also configure your battle formation (character positions during battle). You can also create battle formations and strategies other than the Default strategy type for quick strategy changes. Target: Select how the character will choose his/her target. TP: How much TP should the character use in offensive maneuvers. Action: The focus of the character. Items: How and when the characters decides to bring up a request. OL: When should the character use his/her Overlimit. Setting Battle Formation ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ First, choose the strategy type for which you wish to set a battle formation by pressing the L1 Button or the R1 Button. Next, press the Triangle button to begin adjusting the battle formation. Move the characther to the desired position and press the X button to change the character's position. Continue using the X button to select the other characters and change their position in a similar manner. When you have finished adjusting the battle formation, press the Circle button. ################ # COOKING MENU # ################ Please refer to 02.06. Cooking for details. ################# # STATUS SCREEN # ################# The Status Menu allows you to check the current condition and basic parameters of each character. Here you can also change each character's title. Status ŻŻŻŻŻŻ You can dispay the Status Menu by choosing Status from the Main Menu and then choosing the character whose data you wish to view. You can press the L1 button or the R1 button to change characters. Press the L2 button or the R2 button to switch between screen 1 and screen 2. Basic Paramters ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Each character's maximum HP and TP, as well as ability levels, increase each time they level up. Equipment, Capacity Cores, and AD Skills also modify these parameters. BASIC PARAMETERS LV.............This is your current level. HP.............Current and maximum Hit Points (HP). When a character reaches 0 HP, he is unconscious and cannot take part in battles. TP.............Technical Points (TP) are used to cast spells or use skills. This shows your current and maximum TP. OL.............This is your current Over Limit gauge. EXP............This shows your Experience Points. When this reaches certain levels your character levels up, causing your basic parameters to increase. You may also learn new spells or skills when you level up. NEXT...........This shows the number of experience points you need until you level up again. Parameters.....These are values that are mostly related to fighting skills. The values shown here are modified by equipment, Capacity Cores, and other effects. PARAMETER SCORES Physical Attack....Your attack power when you attack an enemy with a weapon or a strike arte. Physical Defense...Your defense power when attacked by a weapon or a strike arte. Fonic Attack.......Your attack power when you attack an enemy with a fonic arte. Fonic Defense......Your defense power when attacked by a fonic arte. Agility............A high agility rating increases your movement speed and your chance to permor a critical hit. Enhancement........This score will only increase with a Capacity Core level-up bonus. When this score reaches certain levels, you can gain AD Skills. Titles ŻŻŻŻŻŻ You gain titles after fulfilling certain requirements in game events. Moving the cursor to the available title and pressing the C button displays a list of all available titles. Choose the one you like and press the X button again. Depending on the title used, the character may be able to use special abailities, or his appearance might change. ########### # LIBRARY # ########### On this screen you can view stories, maps, and other such items that you have obtained. Select "Library", and then choose from among the menu items described below. Synopsis ŻŻŻŻŻŻŻŻ You can read a summary of the story so far by selecting "Synopsis". To do so, select the synopsis you wish to readh and press the X button. You can use the directional buttons or move the left analog stick up or down to flip pages. World Map ŻŻŻŻŻŻŻŻŻ If you have obtained the World Map, you can view a map of the world. Collector's Book ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ If you have obtained the Collector's Book you can see a list of all of the items you have obtained so far. Somewhere i this world is the Character Book. If you go there and read the Character Book, you can see who lives in the towns that you have visited, as well as see the characters that you have met during game events. ########## # SYSTEM # ########## This screen allows you to save and load games, and the Config section allows you to change game settings. You can also use this area to see game-related records. Save / Load / Config ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Save: You can save game data by choosing "Save" while in the field. Doing so displays a list of save files. Choose the file where you wish to save your game and press the X button. Load: This option loads saved data. Operations is the same as "Continue" on the Title Screen, Config: This area allows you to change game-related settings. Press the Circle button after you've finished to return to the Main Menu. CONFIGURABLE SETTINGS Message Speed..........Sets the speed at which messages are displayed on a scale from 1 to 10. Battle Difficulty......Sets the battle difficulty to "Normal" or "Hard". Once you've cleared the game, new battle difficulties become available. Vibration Function.....Turns the vibration function on or off. Button Configuration...Allows you to hange button functions during battles. Sound..................Allows you to change the bolume for BGM, sound effects, character voices and also choose betwen "Stereo" and "Mono". Enemy Check............Turning this on will cause the camera to temporarily swing to the direction of enemies when a battle starts. Dynamic Camera.........Turning this on will cause the camera to dynamically change position for characters set to "Auto" mode. Battle Voices..........Turn voices during battles on or off. Place Names............If this is turned on, approaching an inn, weapons shop, or other place will cause the facility's name to be displayed. Event Voices...........Turn voices on or off during events. Skit Titles............Determines whether titles should be displayed for Skits. Adjust Screen..........Allows you to adjust the position of the screen. Records ŻŻŻŻŻŻŻ This allows you to see various data and records related to game-play. _______________________________________________________________________________ [022]-------------------02.02. Artes & Fields of Fonons------------------------ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Please refer to the Artes Menu in the previous section for information on how to set Artes. When an elemental Arte is used, it will leave behind a Field of Fonons. Depending on the level of the Arte (Novice, Mid or High), are the probabilties of the FOF being 'complete'. A High Fonic Arte will always produce a full FOF. FOFs disappear after 3 seconds approx., but can be 'revived' if an Arte of the same element is cast on top of it not too long after. Once a FOF is full (denoted by the circle being completely colored in the element), it can be used to make FOF Change Artes. An FOF Change Arte is a normal Arte 'altered' by the FOF to produce a new Arte. These Artes can't be used anytime, and depend on the FOF to be used. For a far better explanation, and actual practice, please keep playing the game. Jade will demonstrate the basics eventually. _______________________________________________________________________________ [023]------------------02.03. AD Skills & Capacity Cores----------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ AD Skills are 'Additional Skills' that can allow a variety of maneuvers and special abilities in battle. Reminiscent of the EX Skills from ToS in a way. They are acquired by gaining levels or growing with a Capacity Core (for a list of all AD Skills, look at section 05. AD Skills List). If you want to turn on/off a skill, simply move the cursor to it and press the Square button. Capacity Cores are like level-up bonuses in a way. Not only do they raise your overall stats every level up depending on the Capacity Core you currently have equipped. Simply enter the C.Core menu from the Battle sub-section to watch the current total bonuses your character has, the C.Core equipped to him/her and the list of C.Cores you have. To change a C.Core, simply hit X when viewing a character to access the C.Core list and select a new one. Refer to the AD Skills List to see how much of a certain parameter you need. Also, refer to the Equipment section under Capacity Cores to get a list of all the C.Cores you can get and where. _______________________________________________________________________________ [024]-----------------------02.04. Fonslot Chamber----------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The Fonslot chamber is a special item that you will obtain during your adventure. You can attach them to Artes to agument the Arte's effect, such as increasing damage dealth to an enemy, decreasing the recovery time after an arte is used, etc. These special effects will occur during battles with some given probability, and when they do "FSC Effect" will be displayed. There are four types of Fonslot Chambers: Carmine, Cobalt, Grass, and Sunlight, and each has a different effect on your Artes. Growth Gauge and FSC Effect Triggers ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ When you use an arte that has a Fonslot Chamber set, its growth gauge will increase. The higher the level of the gauge, the greated the probability that it will trigger a special effect when the Arte is used. When the gauge reaches the right-most dot, the special effect will always trigger. Note that special effects will only occur when the Fonslot Chamber is equipped. Also note that if you unequip a Fonslot Chaber when its gauge is part way between dots, its growth will shrink back to the previous dot. However, the level of an Arte with a specific Fonslot Chamber will be saved. You need 20 uses to go from one level to the next, and the odds of the FSC Effect firing off depend on the uses you could say. Lv1 00% -> 19% Lv2 20% -> 39% Lv3 40% -> 59% Lv4 60% -> 79% Lv5 80% -> 99% Lv6 100% Here's a list of all possible effects from each chamber. Carmine Chamber ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ - Increases Natalia's Healing Force by 20% (Natalia only). - Increases Arte damage by 10%. - Increases Guy's Center and Magic healing effects by 15%. - Increases Guardian's effect by 20% (Luke, Guy, and Anise only). - Increases the Invoke series effects by 20% (Tear only). - Increases Status Up Strike Artes effect by 20%. - Increases Status Up/Down Fonic Artes effect by 20%. - Increases Charge effect by 15% (Tear only). - Increases Drain Magic effect by 15% (Jade only). Cobalt Chamber ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ - Increases Push/Lift/Throw effect by 25%. - Increases Status Up/Down Fonic Artes effect time by 25%. - Increases Status Up Strike Artes effect time by 25%. - Decreases the Recovery Time after casting a spell by 25%. - Increases Guardian's effect time to 3 seconds per use. Grass Chamber ŻŻŻŻŻŻŻŻŻŻŻŻŻ - Decreases TP Consumption by 12.5% (1/8th). - Enables to Cure Poison with First Aid (Tear only). - Enables the skill to possibly steal from the enemy: Luke: Raging Blast, and Swallow Fury. Tear: Banishing Sorrow. Jade: Thunder Lance. Anise: Eagle Dive, and Surge Breaker Guy: Void Tempest, and Final Cross. Natalia: Aerial Laser. - Enables the Arte to heal HP to the user (8% of Max HP): Luke: Steel. Anise: Mighty Charge, and Lucky. Natalia: Cavalry, and Recovery. Sunlight Chamber ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ - Allows the skill to 'FOF Change' even with incomplete Fields of Fonons. (Only available with Wind, Water, Earth and Fire fields. Light and Dark still require full fields) _______________________________________________________________________________ [025]---------------------------02.05. Cooking--------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ If you have the right recipes, you can use the ingredient sthat you discover along your journey for cooking. Cooking has a variety of effects, such as healing HP and TP, etc. Cooking ŻŻŻŻŻŻŻ Choose cooking at the Main Menu to display the Cooking Menu. Cook: The character who will be cooking. Menu: The food that will be cooked. Required Ingredients: Things you need to cook. Extra Ingredients: Extra ingredients to 'flavor' the food. Recipe Information: Displays the effect of the food. Cooking Level ŻŻŻŻŻŻŻŻŻŻŻŻŻ Your cooking level will increase as you repeatedly cook recipes. Characters with a high cooking level can make better versions of the same recipe. In addition, some recipes have character-specific additional ingredient that can be added if that character's cooking level is high enough. How to Cook ŻŻŻŻŻŻŻŻŻŻŻ Choose the character that will cook and press the X button. Next, choose a recipe and press the X Button to display a list of the recipes that character knows. Choose the recipe you want to make and press the X button. Cooking ŻŻŻŻŻŻŻ After you have finished setting your cooking options, press the Triangle Button to use the necessary ingredients to cook the selected recipe and cause any related effects. If you have any additional ingredients they will automatically be used, changing the recipe's effect. If you are not successful at making the selected recipe, its effects will be weaker than when the attempt was successful. Also, you cannt cook when the characters are full (immediately after having cooked something). Cooking Shortcuts ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ If you have cooking shortcuts, you can cook immediately after a battle. At the Battle Results Screen, press the directional button to select a recipe and then press the Square button to cook the selected recipe. Assigning s Shortcut ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Press the R2 button to display the Assign Shortcuts Window. Next, choose the position for the shortcut and press the X button to choose a chef. After doing so, follow the same procedure to select a recipe. _______________________________________________________________________________ [026]-----------------------02.06. Town Link System---------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ There's a new feature in Tales of the Abyss. The Town Link System. This is basically the attempt of Namco of creating a virtual economy so to speak inside the game. Meaning, certain events will raise the growth value of a city, decreasing prices and overall allowing you to obtain better items. Also, some prices will only decrease with the course of the game. An interesting concept, but somewhat weak if you ask me. Town Link variations come in the form of points, hereafter known as TLP during the Events section. Maybe later I'll get the exact point modifications. _______________________________________________________________________________ [027]------------------------02.07. Battle System------------------------------ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Later, when I'm not feeling lazy... _______________________________________________________________________________ [003]---------------------------03. Walkthrough-------------------------------- ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ok, area changes will be denoted as -[Synopsis Title]-[Area]- So you can search with Synopsis Titles if you wish. I might nail some wrong however, but bear with me... Do note NOT all Synopsis titles are used, since some are only used in small scenes which I have no need to separate, since I only use labels when changing places. -[It Started with a Song]-[Fabre Manor]- Well, first we get the intro video and then we actually switch to Luke in his manor, looking outside the window. Wait for him to get his bearings and then get used to the controls or something before you head outside. Well, weird sound thingy then we go outside. Head down to the center of the court and then right, enter the door there. Talk to the maid there and she'll say you have a guest. So head down and talk to Ramdas, the guy in brown by the window. He says Master Van is coming and for you to go wait in your room, so head back. You should get your first Skit here. None of them are voiced by the way, and there's lots of them. More weird sounds, only this time accompanied by a voice too. Guy will then show up. Do note that if this is not your first playthrough and you transferred your titles through the GRADE shop, wear any costume title to add a few lines of dialogue where Guy wonders what the heck Luke did with his hair. Anyway, scenes. We gotta go to the Drawing Room now. Go out to the courtyard and left this time into the door, then head down. After the scene here, you should get another skit. This is the last I will point out by the way. So yeah, head out to the courtyard. Battle tutorial. Just follow Van's instructions and you should be fine for the most part. After that's done, Tear will show up and hell breaks loose. Guy falls asleep, Tear tries to attack Van but Luke sort of attacks her and both him and Tear cause this weird portal-like thingy and are whisked away. -[Nighttime in the Valley]-[Tataroo Valley]- Well, you got Tear now. She can heal you by the way. Head down and you will go into your first real battle. It's not too hard, simply smack the enemy around with your sword and chain your hits with your Fang Blade. Anyway, simply follow the only path down. Follow the river down and take the left path. You should find an Apple Gel and an Orange Gel in the chests here. Go back and keep heading down. In the next screen you will get a tutorial on changing targets while in battle. Once you are done, head down a bit and you should be able to spot the treasure chest there. Find a way through the foliage to get a Cape. Equip it whoever you wish for some extra defense. Then, head back up a bit and cross the river to the right and follow the path for two chests, one with 300 Gald and the other with a Life Bottle. Go back and take the left path from where we came down and follow it to the exit. Well, an event more like it. After it's done, go up to get the 400 Gald and save if you wish. Then go down and talk to the guy, go ahead and accept. Watch the battle going outside and then you'll be given the option to get out or keep going with the coach to Engeve. Up to you if you want to fight or not. If you walk, you'll get the tutorial on cooking along the way, I don't know what happens if you say otherwise. -[The Grocers' Hamlet, Engeve]-[Engeve]- Well, if you took the coach, you land on the West entrance. If not, I suggest you take the west entrance to town anyway. Spaghetti Recipe ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Whatever the case might be, head to the west side of town and walk up to the left-most house and Luke will mention something smells good. You can get a more thorough explanation on cooking here before you head in. Talk to the lady there and she'll ask you to go get some Miso. Accept her request and then head out and right to the house with the watermill. Talk to the old lady inside to get some Miso then go back to learn the Pasta recipe. So, head outside the house and go right this time past the bridge where a scene will trigger outside the inn. Go around the inn and where the merchants are. Watch the event to learn how to use shops, in a way. Go back to the inn (where the bunch of people is) and well... Luke will be sort of branded for thievery and you will meet Jade and Ion eventually. Once you are out, head back to the Inn and you'll meet Anise there. "Kind of out of it?" (C) Anise Tatlin. I love how that sounds. After she's gone, rest at the inn or buy some stuff if you need to. Once you're rested, save if you wish and head outside. Collector's Book ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go and talk to the man whom you almost stole an apple from and he'll ask you to retrieve a box from the Cheagle Woods. We are going there, so what the heck. Besides, it raises Engeve's TLP. Anyway, leave town and head North to find the Cheagle Woods. Just look for a large tree around the forest north of town. -[Sacred Cheagles]-[Cheagle Woods]- Once inside you will find Ion surrounded by three wolves, but he will easily dispatch them with a Daathic Fonic Arte. Tear will receive the title of Van's Sister here. As Luke starts to question her, a Cheagle will appear. Anyway, first of, let's look for that box for the Collector's Book. Hug the left from where we start and you will find a treasure chest with the Secret Box inside. Head back down and then right and stick to the lower edge until you see a path going down, leading to a chest with an Apple Gel. Grab it and head back to where we went down. The exit we are looking for is on northwest of this area, so head there. Next screen, more events. Head to the left on the fork and to the next screen. You see another Cheagle here. Follow the path to the entrance on the large tree to find some food on the floor, examine it then go inside. Mieu will join you now. Before we go out, head up the slope you see here. Ignore the first exit and keep climbing up, then go out to find 200 Gald in the box there. Go down and leave the tree. You will gain access to Mieu's fire breathing abilities now. Go right and around the tree and take the exit there to find a chest with an Orange Gel and 500 Gald. Go back to the tree and leave south. Head to the right and Luke will make Mieu burn the tree to make a path. Well, sort of, you still have to do it in the end. Follow the path to the next screen. Capacity Core time! Refer to the section above for more info on that. Head right and up (no sense in going right, you can't do anything there yet) and burn this next tree down. Before you enter the Liger's Lair, go left for a Magic Lens. Now you can enter. Travel down the roots and on the right side, before you head left and down, look for a chest trapped in a bunch of roots. Burn it with Mieu Fire and go down. Grab the Orange Gel to your left and then go right. Take the Life Bottle and heal up using the healing memory circle, save, then go up. BOSS BATTLE: QUEEN LIGER ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ HP : 10,200 Physical Attack : 76 Physical Defense: 83 Magical Attack : 72 Magical Defense : 80 Weakness : None Resist : Earth, Wind Rewards: Life Bottle, Sage. EXP: 175. Gald: 1000. Yes, she has 10,200 HP. No, you don't need to wear it all down. After you take anywhere from half to one fourth, Jade (in semi super God mode) will appear and kick the Liger Queen around the battlefield. Otherwise, just be sure to defend before attacking your three times and using Fang Blade or Havoc Strike, your choice. Once that's done with, grab the treasure chests here for a Life Bottle and a Cutlass. Go back down to get the Technical Ring and then save, for the heck of it. Then, make your way out. Now, we gotta go tell the Cheagle Elder, but I suggest you detour back to the first area and take a path to the right we've ignored for now to get the S Flag, then go to the Elder. Now, go ahead and try leaving the place. And we are taken hostages... -[The Tartarus]-[Tartarus]- Interrogation time! So, seems Jade and Anise are trying to prevent war and are requesting Luke and Tear's help. Talk to Anise and she will join you. So yeah, look around if you wish, but go out, then enter the second door on the left as you go up, in other words, the one closest to the stairs and get the Apple Gel. Head up to the deck if you want to talk to Jade and Ion, but return to the guard in the room we started and agree to help. Man I love Jade and his remarks... Anyway, head out to the hallway and approach Jade for a scene to unfold. Seems the Tartarus is under attack. Then, as Luke is trying to make a run for it, this large guy shows up and hurls Luke back before Jade tosses a Fonic Arte which is bounced back and almost kills Luke, who ends pinned up against the wall by the giant guy. Jade will receive the title of 'Necromancer' here. Jade then introduces Largo, the giant guy, in his own way to the party. So, Largo tosses this box, a Fon Slot Seal, to Jade, making his stats leave Super-God mode (so yeah, he drops to your level now) and then the two of them duke it out. You end up on deck, where there are enemies around. Climb up the stairs and go inside the door there if you want to save. Fight the enemies around here then climb the next ladder and follow the path. Once you reach the door, Tear will put the guards to sleep and her and Jade will go inside while Luke stays outside. Foolish as he is, he ends up waking up a guard and goes into a one-on-one. Simply try attacking the soldier to watch the next scene where Luke accidentally strikes him down and goes into some sort of shock. Jade and Tear will come out and wonder what the heck just happened before this red-haired guy comes and kicks your asses in one fell swoop. You'll wake up in a holding cell, after a small conversation on how Luke will fight but not want to kill (Wait, what?) humans, Jade tosses this shiny little thing to the bars and they go poof. Then he performs an emergency shutdown to screw with the enemy. From where we gain control, enter the door immediately to the right for a healing save point, then exit and head down to the next door on the right. You should find your weapons inside. Exit and head down to the left door. Go inside to find yourself in a small crate puzzle. I think it's easy enough to handle without directions, and you can find 1200 Gald in one, Styl (A Capacity Core) in another, and a Life Bottle in the last one. Go out and head up the stairs. Jade won't let you, saying there's something 'fun' in one of the rooms, so head down south to the last row of doors and take the right one. Simple enough, move the crates and watch the scene. Grab the chest first for a Long Sword, which you should equip on Luke right away, then exit. Climb up the stairs and head towards the door near the ladder going up (the room I mentioned that had a save point). Watch. Guy will show up along the course of the scene and whack Legretta. Every of the enemies go inside and we are safe outside. We gotta go to Saint Binah now. But first, make a detour to Engeve to return the Box thingy for the Collector's Book. You should witness a scene along the way without doubt. Ah yes, Guy's weird phobia. Fun times, fun scenes... Fight time! After the fight, as Luke tries to slay the Soldier, his sword is bounced and deflected and is about to get retaliated on. Tear jumps in and takes the hit while Guy finishes the soldier from behind. Luke gets the 'Frightful One' title. In the nighttime event, talk to everyone before Mieu and go to sleep. Now, where were we? Ah yes, Engeve. Go there and get that book. Then head to St. Binah. Follow the road South-east if you need. You can't go in yet, since the Oracle soldiers are guarding the entrance, so we need to find a Coach. You will go and look for the second coach automatically, being driven by people from Engeve who will agree on helping you. -[The Citadel, St. Binah]-[St. Binah]- Head outside the Inn. A weapon dealer is there, so feel free to upgrade your gear if you have the Gald. Otherwise, head into the Malkuth Headquarters. It's the large building across the flower field, the place guarded by two, well, guards. Events~ You should get the World Map here. Event time~ St. Binah's Tree ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to the back of town and up the ladder. Examine the boxes there. Done. Simple as that. XD Gel Shop ŻŻŻŻŻŻŻŻ Go to the medicine shop in the back of the town (near the ladder) and talk to the guy on the left. He needs a Gel Base and some Cotton. Gel Base is found south of Rotelro Bridge (The one destroyed by the Dark Wings) in the Search Point there. Cotton can be found east of the Fubras River, our soon to be next destination. Go fetch them and return. I suggest you save before checking each Search Point by the way. Return to the guy to get one Miracle Gel and he opens up a shop. Noir Fanclub - Part 1/3 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Head to the back of the town (well, you might be there already) and look for a bulletin board near the entrance of the area. Use Mieu Fire until you burn the poster there. This guy named Ayn will show up and wants you to go pay his dues in Chesedonia and give you 200 Gald, but we'll get back to that later... Sandwich Recipe ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to the eastern area and to the first house you see. Check the notebook on the floor. Anyway, head to the entrance of town where an event will fire up with the Six-God Generals. Before you leave, do rest at the inn. Then exit. On a sidenote, Dist is weird. St. Binah's Training ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to the inn, again. Yes, sleep after you slept there once more. Luke will drag Guy out for some sword training. Luke will learn Sonic Thrust. Now, leave town if you wish. To reach Fubras River, well... Walk west to the post sign that has directions to Engeve and St. Binah, and head direclty South from there. You are looking for a large stone-formation-like place near the river. -[The Fubras River]-[Fubras River]- I swear, synopsis titles change with almost every area... Anyway, head left to see a chest behind some vines. Burn them and loot the Apple Gel. Head down for another scene. Jade will explain Fields of Fonons here. After that's done, head straight right for another chest trapped in vines. Burn them and get the Magic Lens. Head down, a bit left and then up for another chest with 500 Gald, then keep going left. Stick to the south to see the zone change. In the next screen, the river will push you a bit to your right, but nothing too big. Stick to the left to see the easy-to-spot chest with an Apple Gel, then take the right path of stones. In the landmass, there's a save point, feel free to use it, but go up and right through the stone path and change areas. You will find an Iron Mail here. Go back down and from the piece of land where the save point is, go the left and down, into the only rock path that is actually complete. Head straight down for a Bracelet then go back up. Take the right path here and keep heading right as far as you can for a chest with 800 Gald, then go back a bit and take the exit down. A scene with Arietta will trigger here. Seems she's against you because the Liger you killed back in the Cheagle Woods was her mother. Fun stuff. It would almost be fight time, but an earthquake triggers off and then this miasma (a poison-like gas) starts spewing out. Tear learns Force Field here to shield her allies from the Miasma. Jade is about to strike Arietta while she's unconscious but Ion asks Jade to let her go and well... Once you recover control, start heading right to find a chest with an Orange Gel, we just gotta free it first as usual. On the bottom left of this area is a Life Bottle, and from there, start going north and follow the path. You should nab 1600 Gald on the way to the exit. In the world map, simply head South to spot Kaitzur on the horizon. Head there. You'll go into another event on the way with Jade inquiring about Tear's Hymns. Enter Kaitzur. -[The Border Fortress, Kaitzur]-[Kaitzur]- Head to the Inn if you wish then head down to the check point to find Anise. Anise goes into cutesy-mode on Luke before Asch drops from out of nowhere and sends Luke flying away. Just as he is going to strike him down, Van appears and blocks him. Then flies away and Luke goes into happy mode. So, go to the Inn to listen to what Van has to say. You learn a bit about the Fonstones and get a Passport, huzzah. Leave the inn and go south. Now you can cross. There's an equipment store on the right area of the south section, but things are kinda expensive at this point. Keep going south and exit into the world map. Then start heading south to the Kaitzur Naval Port. -[Disaster at the Port]-[Kaitzur Naval Port]- So, the port's under attack. Bet you didn't see that one coming! ... Head left down the port and you'll find Arietta, who somehow recovered and got here before us. Not only that, she wrecked the place AND kidnapped the main engineer who is now in Choral Castle. And of course, we can't do a thing without that engineer so I bet you know what we are doing next... And no, listening to Van is not the correct answer. Yep, we are going to the Choral Castle. So head out and head east into the tip of the land to find the place. -[Searching for Memories]-[Choral Castle]- Small scene. Once that's done, don't go directly to the entrance. Once you cross the arch by where you start, stick to the right to find a broken wall. Go through and follow the path for a Sage, then you can go inside. Another event here will introduce you to Surprise Encounters. Basically, if an enemy gets you from behind, instead of white glass shattering, it will be red colored and your whole party will get mixed up EXCEPT for the character on the first slot (I have no idea what happens when you are playing with multiple players on Manual). So yeah, once that's taken care of... Head to the door by the save point and examine the door with the glowing ball of light. I'm not sure if the color is always purple, but for me, it has been. Now, there are four ghosts inside the castle; Yellow, Blue, Red, and Green. You gotta get the two colors that when combined, give you the color in the door. For me? Red and Blue. Though if this is fixed, then I guess it will be for you too. Go out, save if you wish and take the right stairs up and follow the path out. See the Red Ghost? It will run away as soon as you get close. For now, simply move the two statues at the bottom to block the path to the staircase and take the left entrance. We'll leave this ghost for last. Head down the stairs and grab the Life Bottle. On the floor we entered, head south to enter a room with the Yellow Ghost. Ignore him if need be and go outside to grab a chest with an Apple Gel. Now, go back inside. As you go up, you should see the Blue Ghost, ignore it for now as you keep taking the stairs. Take the first right entrance you see (NOT from where we came from) to a balcony with a chest containing 1000 Gald and an enemy. Go back to the stairs room and go up one more floor and take the left exit into a balcony outside the castle with a chest containing a Chain Mail. Be sure to equip it as you go back inside. Keep going up until you zone out. Go inside the room you see there and ignore the Green Ghost (unless you happen to need it). You can get a Silk Robe in this room. Now, go back down to the stairs room. In order to get the Blue Ghost, approach it VERY slowly and try throwing fire balls at it with Mieu. If you need to, use L1 and R1 to turn around until you nail it. Then, as it's frozen, approach it to battle him. Do note you can only have two orbs with you, so if you get a third, the first one will be 'overwritten'. The Red Ghost should be easy. Remember we moved the statues? It can't run away now, so just tackle it on. Once you have the two orbs you need, head into the room with the door and examine it to gain passage. Follow the path here until you reach this large machine where a scene will trigger. I love how Guy first looks so calm as he looks down to see Anise's hands before throwing her away. Anyway... Ignore the stairs going down and follow the path right. You should see a Liger running away in the next screen, but not just any Liger. Yep, Arietta's Liger. In the stairs room, use the Healing save point as you go up and then look for an exit on the left side for another balcony inside the Castle. Grab the Shakujo and equip it to Tear or Anise. Go back to the stairs and look for an exit on the right this time for a chest with 1600 Gald. Keep going up all the way now. You'll see Arietta's Liger going up and Luke and Anise will bumrush after it. Luke will go and get kidnapped. Scene change. We see Luke strapped in the weird machine before Guy shows up and tries to strike Sync down. He gets a hold of a weird disc before Sync jumps at him and then gets kicked away when he's distracted, but keeps the disc. Sync then runs away after having his mask knocked off. You get the Fonic Disc item here and now we gotta go back to the roof. Man, I really hate that kid. Sure, she has pink hair, extra points for that, but she has a really annoying voice and attitude if you ask me... BOSS BATTLE: ARIETTA LIGER HRESVELGR ŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻ ŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻ HP : 3,000 3,700 3,500 Physical Attack : 98 148 135 Physical Defense: 263 228 236 Fonic Attack : 111 101 99 Fonic Defense : 235 167 172 Weakness : None None Fire Resists : None Wind Water Rewards: Apple Gel, Savory. EXP: 760. Gald: 1300. First of, take off the Liger. Once that's done, get the bird whatchamacallit and finally Arietta. If you don't have Item Thrower here, you might be in a tough spot when you need to heal some characters and they aren't using requests. Just try to play it safe. Remember, Free Run is your friend for escaping Fonic Artes. So yeah. Van will show up and says he'll deal with her. You are given the choice of walking back or going to Kaitzur Naval Port automatically. Choose walking, we got some other business to do here. Sword Dancer - Part 1/3 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go back to the main entrance of the Castle (inside, where the first save point was). You should see a sword thrust in the ground. Save before you check it to fight the Sword Dancer. After the battle, this part is done. BOSS BATTLE: SWORD DANCER ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ HP : 17,000 Physical Attack : 248 Physical Defense: 159 Fonic Attack : 126 Fonic Defense : 135 Rewards: Grass Chamber (Low rate). EXP: 3800. Gald: 1000. He can be rough, but just hang in there. I suggest level 10 or higher at the very least. Yes, I know he is tough... A good tactic is to have someone lure it around the battlefield while the rest cast spells on it, but if you want to go in and fight, be sure to actually defend, otherwise you might find yourself dead. Anyway, head back to the Kaitzur Naval Port. -[A Trip by Ship]-[Kaitzur Naval Port]- Once you arrive there, it seems the ship is being repaired and Van wants you to drop in by the Meeting Hall there for a moment. The Meeting Hall is around the right area of the port, easy to find. Talk to Van to start the scene. Once you are rested, head to the ship on the far west and set sail. -[The Power of Hyperresonance]-[Katsbert Ferry]- We have Luke going solo right now. Head out and Luke will hear the voice in his head again. Once you are outside the cabin, a soldier will inform him Van wishes to speak with him. But before we get to that... Head up the hallway and up the stiars, then check around the top-right corner for a chest with an Orange Gel. Keep going up the stairs until you reach the very top for a chest with an Iron Bracelet. Talk to Jade here for an interesting remark. You'll know what he means later on. Head down and take the exit. Talk to everyone if you wish as you make your way around. After the talk with Tear, Luke will start to get controlled by the voice and Van will help him calm down, as well as explaining the reason behind why he was being kept in his mansion. -[The Center of Trade, Chesedonia]-[Chesedonia]- Well, we got some events to do here. Go a bit left and enter the first building you see and talk to the kid, Din, there. This is a strange service, but it can net you some Capacity Cores later on. I suggest you don't worry too much about it yet and instead wait until you can fly around the world at your leisure so you can reach all Search Points for items. Anyway, exit and head down for a scene with the Dark Wings. There are weapons and armor shops at the southern side of town, so be sure to check them out. Now, we have a couple of events to do. Noir Fanclub - Part 2/3 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ There's a seller around the Inn on the north side of the town, talk to him and you will mention Ayn's dues which you'll pay at the moment. Except, the dues are 1000 Gald, not 200... Choose to pay anyway and you will get a Fanzine. Tear's Pendant - Part 1/2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Talk to the man by the medicine shop in the north side of the town. He's the coach that Tear payed for with a jewel but it seems the guy already sold it. You have to come back later to check. Chesedonia Items ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ In the south side of town, there are two weapon merchants. Left from the one sitting on the red carpet, there's a merchant inside one of those brown booth thingies. Talk to him and he will ask about Baticul's prices for things. He will give you a choice of Food or Items that he will give to you. Ant Lion Man - Part 1/5 / Fried Chicken Recipe ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ In the South area of town, go between the Inn and the armor shop to find this weird guy, the Ant Lion Man. He asks for an Apple Gel, which you should give to him in order to get the Fried Chicken recipe in return. And we are done, phew. Now, go to the middle of the town and head left to the large mansion you see there. Go up and inside. Watch. The laugh of Astor freaks me out... Anyway, while we are here in the mansion, go to the northern side and check the drawer in the left room for the Time Traveling Hero, a doll item for Tokunaga. (You know, Anise's doll. You can equip them as her accessory) Leave the mansion and try to head to the southern side. A guard will come and inform you that the ship is ready and then Sync of the God-General comes at you before you promptly run like hell to the ship. -[The Center of Trade, Chesedonia]-[Katsbert Ferry]- Scene starts by some talking about the documents Guy just got. Clever use of the value of Phi here if you ask me, cheap, but clever. Then we jump to Isofon information and, well, just keep watching. The ship suddenly rocks and a guard comes in saying a number of monsters are approaching before two Oracle Knights barge in. Battle time! Once that's done with, head out and up to the deck. This little robot will then steal a fonstone from a sailor there. Then we begin a bothersome minigame. You gotta chase the robot around until you catch it. Thing is, the boat will rock as you chase it and if you are RUNNING as it rocks, you will stumble. If you start falling, jam the X button to recover your balance. If you fall down, you will go into a random encounter. Just run around and when the ship starts tumbling, quickly press and hold Circle to start walking. It's not really hard to catch the little robot, it's just bothersome. Anyway, once you recovery the Fonstone fragment, then the stupid will jump down into the water... Which isn't very smart if you ask me. You will get Nobile, a Capacity Core in return. If you fail to catch it, you won't get the C.C., so I suggest you reload. You also get a pair of Winged Boots. Now, get to the far side of the deck and approach the stairs. Dist will show up, who also has a weird laugh (I mean, if you are going to laugh maniatically, at least do it well...). He then throws the Kaiser Dist R on you. For the record, I still love Jade's remarks. "I don't know any Jades with such poor taste in friends." (C) Jade Curtiss BOSS BATTLE: KAISER DIST R ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ HP : 19,000 Physical Attack : 182 Physical Defense: 302 Fonic Attack : 139 Fonic Defense : 204 Weakness : Water Resist : None Rewards: Orange Gel. EXP: 800. Gald: 1500. Easy battle. Just be sure to guard frequently from its attacks. If he starts smashing the ground or spin, try to Free Run your way out of harm and resume the attacking. Use whatever FoFs that show up to your advantage. Alternatively, use Splash with Jade. You should be near or at level 14 already. If not, level a bit on the enemies inside the ship so Jade can use that. Just, whatever you do, bring Jade in. Since its F.DEF is lower than his P.DEF, you can do a bit more damage with him. And Dist goes flying away. You will then arrive at Baticul. -[The Capital of Light, Baticul]-[Baticul]- Just as you arrive, Goldberg and Cecille will be there to greet you. Cecille goes away to inform Duke Fabre and we are left to our own. Follow the only path you have here to reach the airlift. Take it to the main city. After the scene with the Dark Wings, there's an interesting event with Guy you can witness here. Go a bit right and down from the center of the city, as if you were trying to go a screen down and then return up. That should trigger it. But, moving on... Take any of the stairs to the north you see and head to the right until you see an lift-like platform, take it up. In the next level, head right and up for the next lift. Then, in this third level head left a bit and then north to the castle. Take the large stairs up. Watch. After that's done, exit the castle and go left to get to the Duke Fabre's Manor. The game will take over for you. Once you regain control, head left into the Drawing Room where Natallia is. This scene is so much funnier if you can use the "Proud Maid" costume title with Tear, though you need to transfer Titles in a further playthrough. But I digress... After the whole talk, take the left door and go all the way up for the Duke and Madam Fabre's Chamber, go inside. After the talk, head back to the entrance for a small scene before going to Luke's chamber and resting. -[The Goodwill Ambassador]-[Baticul]- A maid will come in to wake you up. And wow, apparently the Score even has details about the weather. Bet that one isn't as crappy as the meteorologists we have... >_> Erm, sorry, personal rant. Leave the Manor and go to the castle, up to the Audience Hall we go automatically. Scenes, scenes. Luke will receive the Ambassador title here. Leave the Audience Hall and from the save point, take the door on your left and in the hallway, stick to going as far left as you can to the Prison. Head down the steps there. Man, Luke is so easy to manipulate, but whatever. Go back to the entrance and exit. After the scene, head all the way down the lift and Anise will come to you. It seems Ion has disappeared and she will join you. When you take the next lift, Guy will mention that Luke should see the master of a Dojo. You will learn about Fon Slot Chambers here. You get a Carmine Chamber AND a Moon Selector special item. Now, before we leave, we got some events to do. Fried Rice Recipe ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ After the lesson on FSC from Miyagi, go and stay in the inn in Baticul and Anise will write down the recipe. Albert Style Books - Part 1/4 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Talk to Ramdas in the entrance hall of the Fabre residence (he has two maids nearby) and he will mention one of the maids accidently sold four Albert-style books. He mentions the seller should still be in the port, and that you should go look for him and give you 20,000 Gald to buy back the books. Go to Port Baticul to find the merchant, who will sell you the book for those 20,000 Gald. You'll learn Demon Fist. Contamination Effect - Part 1/4 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ After buying the book, leave the port and return through the airlift. A man will try to take revenge for something on Jade, but he easily takes care of the guy. The group will then ask Jade how can he materialize and disappear his spear like that and he will give a short explanation on the whole contamination effect. Sigmund Strategist ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Simply get over 300 encounters in total and after hearing Miyagi's explanation on Fon Slot Chambers, listen to all of his tutorials for Guy to get this title. Guy must be the on screen character by the way. You must have all six characters in your party however. Sigmund Style - Part 1/7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Talk to Pere in the Fabre Manor until he mentions Gee at the Desert Oasis. It requires around 3 talks. Jewel of Gardios - Part 1/3 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to the first room of the Fabre Manor and talk to Pere who is standing there (I believe you need to clear at least the first step of Sigmund Style beforehand). He will start to explain about the sword there to Luke but Guy will stop him. Done? Good. Go to the right side of the lowest level and take the aircar there to the factory. -[The Goodwill Ambassador]-[The Abandoned Factory]- I swear this music comes from Resident Evil (the first one)... Save if you wish and head right. Guy will start giving a small explanation of the place before Natalia shows up. Hah! Bet you didn't see that one coming. Ok, maybe you did, I mean, it was fairly obvious... "Anybody else think I should rip daddy's little girl a new hole?" (C) Anise. That's just so damn awesome if you ask me. So yeah, she joins you. Once you have control, go up the stairs there and get the chest with a Magic Lens inside. Go back down the stairs and head down (as in towards the camera, not right) to spot another set of stairs going down. Go towards the chest but it will fall down. We'll just get back to it later. Head right all the way and bypass the ladder there to find a chest with an Apple Gel, then return and go up the two sets of stairs. Head along the pipes, ignoring the ladder above you as we can't reach it yet. At the end of the pipes, you should see another ladder. Take it down, along with the next one and follow the pipes to find a Feather Cloak in the chest that dropped some moments ago. Backtrack one ladder up and enter the door there. A scene will trigger here. Watch and when it's over, there's a ladder on the bottom left that leads to an Orange Gel. Grab it and then take the ramp up and activate the switch there. Board the lift up. Take the ladder up first to find a Scimitar at the end, then go back and down the two ladders. Follow the pipes and when you reach the intersection, take the south path first to obtain a Cobalt Chamber, then head up into the platform after climbing the ladder. Approach the barrel of oil you see there and then use Mieu to shoot fire at it to light it up. Check the machine next to it. Go into the door. See the aircar near you? Go south a bit and you should spot a ladder in the metallic platform where the aircar is, go down it and follow the path to a chest. The pipe will give away however, pouring oil down before you can get the Apple Gel. Go back up and return to the previous room. Take the lift down and walk on the pipe for it to break, giving you access to the nearby platform. Take the door you see there. Notice the oil dripping? (Well, the game WILL make you notice it.) Use Mieu's Fire at the right time for it to light up and light the barrel as well, then return to where the Aircar is and switch it on before boarding it. Notice the machine there controlling the flow of oil? Examine it once so that oil starts flowing to the left, then hop back into the aircar. Look for a ladder on the far right and then light up the barrel you'll find down there by timing yourself with the dripping oil. Return to the machine and make it flow to the right this time. Go right and activate the machine we see there and use the nearby save point if you want. Ignore the lift for now and follow the metallic platform. You should spot yet another ladder going down to a chest with 3000 Gald. Now you can board the lift up. Follow the path and into the entrance there. Take the ladder down and go up for the chest with a Panacea Bottle in it. Take a left near the chest and you should see a ladder pilled up near the save point, examine it to put it down so you can use it now. Go down and start pushing the barrel until it's below the dripping oil. Keep heading down once you push the barrel down for a chest with a Life Bottle, then go back up to the pipes and take the other left we ignored at first to make loads of oil drop into the barrel, then go back and light it. Go back up to the healing save point and use it, then activate the final machine and board the aircar. Get ready for another boss battle. BOSS BATTLE: ABADDON ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ HP : 22,000 Physical Attack : 197 Physical Defense: 333 Fonic Attack : 186 Fonic Defense : 271 Weakness : None Resist : None Rewards: Lavender. EXP: 1190. Gald: 2000. This is a weird boss. At first, it pretty much spams Negative Gate, but as you keep damaging, the gooey cover will start to wear off, revealing a giant spider. Eventually, it will start popping little spiders out of nowhere that run in straight lines and can hit you. Needless to say, Free Run is the key here. Jade and Anise are good suggestions because of its lower F.DEF, but otherwise, Luke and Guy can still do a good job melee'ing. Head out the exit there for an anime sequence. Luke jumps at Asch trying to recover Ion, but as they are duking it out, Luke is baffled because Asch looks exactly like him. Well, everyone else is surprised as well besides Jade. -[Encounter in the Rain]-[World Map]- Once you are out, start following your only path in the direction of the desert. Do note you can reach Chesedonia from here, the location is in your map. There's something we can do here, though it might be a bit too early... -[Encounter in the Rain]-[Chesedonia]- Curious Princess ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ You have to make 5 item requests from Din in order to get this title AND have checked at least 6 different Search Points. There's a Search Point nearby that will net you some good items for making WAY better weapons here, so you can use them for your five trades and make your game easier. (Especially if you are on Unknown mode...) Anyway, head to the middle of the desert to find the Oasis. -[A Calling Voice]-[The Desert Oasis]- As you enter, Luke will start hearing another voice, only this time it's a different one. It's Asch actually, who tells you they are in the Zao Ruins. Talk to the people, who will mention the Ruins are to the east, but we aren't going there yet, we have an event here. Sigmund Style - Part 2/7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go into the Grocery and speak to the old man all the way in the back, Gee. He will give Guy a Hod Citizen Registry. This concludes part 2. Rest, buy items, save, and leave the Oasis and head East. You should be able to spot the ruins quite easily. -[A Calling Voice]-[Zao Ruins]- Go up for a scene before you go inside. Follow the only path down, and in the bottom floor, look for a chest on the upper right for an Apple Gel. Go south. Keep heading straight south and examine the floating, brown-ish rock there and Mieu will learn Mieu Attack. Go back up and take the left path down this time. In this room there's a path to the right of the boulders that leads to 2400 Gald, pick it up and then go smash the rocks to keep going. On the right side of the bridge, pay attention for another pile of boulders blocking a chest with an Orange Gel. Save if you wish. In the next room, follow the only way opening the chest in the way to obtain a Panacea Bottle. Go around the curve and up the stairs. A piece of the bridge above you will fall, blocking your path to the chest containing Stre Forte, a Capacity Core, but simply use Mieu Attack to smash your way through. Exit to the right from this screen. Follow the path north and go left at the fork for a Life Bottle, then take the right road and follow it. You should be able to find both a Carmine Chamber and a Cobalt Chamber on your way through. Follow the only path to the healing save point, use it, and move forward. More scenes and then get ready. BOSS BATTLE: SYNC LARGO ŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻ ŻŻŻŻŻ HP : 13,000 17,000 Physical Attack : 210 265 Physical Defense: 222 210 Fonic Attack : 154 161 Fonic Defense : 150 100 Weakness : None None Resist : None None Rewards: Grass Chamber, Verbena, Garnet. EXP: 1600. Gald: 2400. Try to take out Sync at first, since he has the lowest HP of the two. As usual, keep Tear healing and unleash everything you have on Sync. Try using the Arte Users Strategy Target for better results if you wish, otherwise, it's the same deal as ever. Largo's attacks are powerful and have a wide reach, so make sure you are out of range or guard frequently. With their F.DEF lower, Jade is a good choice here as usual. Approach the memory circle and you will notice these sparks flying from it, this means you can use a Wing Bottle to return to the entrance. You get a free Wing Bottle here, so go ahead and use it if you want. Either way, we are heading for Chesedonia now. -[The Curse Slot]-[Chesedonia]- Head towards the Inn after Luke's headache, and then he will sort of start being possessed, drawing his sword at Tear before collapsing. Once you regain control, we got some business to do first... Ant Lion Man - Part 2/5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Same as before, go to the Ant Lion Man and give him a Scimitar along with a Magic Lens. You get an Orange Gel in return. Done. You can buy both items here in Chesedonia, though it'll be weird for you to lack Magic Lenses... Go north-east on the north side into the Malkuth Consulate. Go inside the only door there and follow the corridor. Watch. We then arrive in... -[Distant Feelings]-[Kaitzur Naval Port]- This is your last chance to fight the Sword Dancer if you didn't before. If you don't defeat him this time, you can't fight him later. Also, we have two other events to take care off before we keep going. Sigmund Style - Part 3/7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Head back to Kaitzur, on the north side. Look for a man right outside the inn and talk to him. Guy will learn Tempest from him. Noir Fanclub - Part 3/3 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Head ALL the way back to St. Binah and go to the part where we first met Ayn, where you'll confront him about the money due. He will give you the 800 you spent on his behalf and let you keep the Fanzine. That's it, honestly. The Deo Pass is northeast from Kaitzur Naval Port, head there. -[Distant Feelings]-[Deo Pass]- See the tree there? Mieu Attack it in order to get an Apple Gel, then smash the large boulder blocking your path. Follow the path up, if you hit this tree, you will go into a random encounter with a treant. Either way, head down for a chest with 1600 Gald covered by a rock. Go back up and take the right path. Follow the path to the next screen. Attack the next tree you see for a Panacea Bottle and then go left to get a Gothic Mace. Return to where we got the Panacea Bottle and take the upper right path this time. When you reach a triple fork, take the right path under the bridge and hit the tree for 1800 Gald. Now cross the bridge. Event time. Save if you wish and continue along. When you reach the split, take the upper left and break the rock to find a Cobalt Chamber. Take the south-west path down. In the next screen, head southeast at the split and hit the tree to get an Apple Gel. Take the south path and in the next screen, slam the tree to make a box fall in the house below. Backtrack to the previous screen and take the east path. We can't go into the house from here, so just save and keep heading down. At the fork, head west and up into another screen to get an Orange Gel. We just passed a tree in the previous screen, hit it to get another Apple Gel. On the fork, take the southeast path twice and then go east and up to find a ladder into the house so you can grab the Steel Bow. Go back to the triple fork and hit the rock and go through for another rock guarding 1500 Gald. Then just follow the gravel path down to find Legretta. After an exchange of words, we battle. BOSS BATTLE: LEGRETTA ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ HP : 31,000 Physical Attack : 357 Physical Defense: 319 Fonic Attack : 224 Fonic Defense : 196 Weakness : None Resist : Light Rewards: Sephira, Chamomile. EXP: 2100. Gald: 2500. She's fast with her guns, so try not to stay still for too long. Free Run as usual is your friend. Legretta can cast, so try to stop her if she does. Free Run away from any spells she manages to pull off of course. It's very unlikely you can use Mystic Artes just yet, so as usual, keep Jade in the party for she has a weaker F.DEF. Do be careful of her attacks however, she has a somewhat high P.ATK. Leave the Deo Pass and into the world map. You should see Akzeriuth near to your east. -[The Horrible State of the Mines]-[Akzeriuth]- As you start, head right into the house there, and talk to the man inside to get 3 Apple Gels, 3 Orange Gels, 1 Life Bottle and 1 Panacea Bottle. Head down the ramp and you can find an Inn along with some stores. Rest and gear up with whatever you need, then go back a bit to the lift and take it down so you can enter Tunnel 14. Tear will leave you when you are about to enter it though, so be sure to put in Natalia if she wasn't in your group for healing. Stick to the left once inside to get the Panacea Bottle before you move to the right and stick down so you can exit below to get a pair of Archery Gloves. Go back in and move forward into the tunnel. Stick to the left to find another passage with a Steel Circlet in it. Keep moving forward into the next screen. Follow the path to see the easy-to-spot chest with a Life Bottle inside a tunnel, fetch it and keep going down. Take the next tunnel you see on your way down and follow it all the way back to get 5500 Gald and a Carmine Chamber. Return to the original path and keep going down and you should see yet another tunnel, take it and go all the way back to find Nocer Forte, a Capacity Core. Go back to the main track and keep going down. Yes, also go inside the next tunnel for a Cobalt Chamber then, at the fork, take the right path for a Halberd. Return and go left. It gets pretty straight forward here with all the events. Take the north tunnel when you can and keep watching. What a way for things to turn out... -[The Qliphoth]-[Fallen Akzeriuth]- Save if you want and talk to everyone. Out in the world map, move onboard the Tartarus to the West and you will eventually trigger a scene. Watch. When you are back in the world map, head northwest in the direction you are facing and you should see Yulia City to your left, approach it. -[The Qliphoth]-[Yulia City]- Soon as you go in, Asch will fight Luke mano-a-mano (that is to say, since they won't be fighting with their fists anyway). BOSS BATTLE: ASCH ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ HP : 10,000 Physical Attack : 380 Physical Defense: 340 Fonic Attack : 250 Fonic Defense : 100 Weakness : None Resist : None Rewards: None. EXP: 1250. Gald: 1200. Yes, it is possible to win this fight. But you just get the extra EXP and Gald anyway. Up to you if you want to duke it out. If you do, just lure Asch around and go around him so he swings to the air and use the opportunity to hit him while he's distracted. Rinse and repeat. If you try using a Mystic Arte, he will just counter it with his own. The end result is the same anyway, Luke receives the title of 'Replica Model' in the end and, well, keep watching. You will be controlling Asch instead of Luke for now, but they are essentially the same. In the top floor of Tear's house, look in the closet to find the Deck Brush. We got two events here. Ramen Recipe ŻŻŻŻŻŻŻŻŻŻŻŻ In the first floor of Tear's house, check the notebook to learn the recipe. Yulia City Items - Part 1/3 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Simply go to the far left in Yulia City and talk to the man there. He needs 3 Apple Gels, give them to him. Go to the main building then and head up the stairs, into the room there. Talk to Teodoro on the far end. Agree to leaving and you'll be back in the world map in the outer lands. As a personal suggestion, go to Baticul to buy Rice from the store there, you need five pieces by the time we regain control with Luke back in Yulia City. -[The Eyes in the Mirror]-[World Map]- Belkend is, well... See the continent where Baticul is? It's on the far west tip. You actually need to reach Port Belkend first, THEN you can walk to Belkend itself. From Port Belkend, simply head south to reach the city of Belkend. -[The Eyes in the Mirror]-[Belkend]- We got an event to do here first. Soba Noodles ŻŻŻŻŻŻŻŻŻŻŻŻ Look for a metal platform that you can go under. It might take some search but it's there. Then follow the path and open the furnace at the end. Help the person you see inside and you'll get the recipe in return. Once that's done with, go west and up the stairs. See the crates up north? You can use Mieu to smash them, but since Mieu's down in Yulia City... Simply go inside the Research Lab. Take the only door there, north again, then east, north again. That should do it. After the scene, Jade will get the 'Father of Fomicry' title. Now, exit the lab and Guy will leave your party. We gotta go to the Ortion Cavern, but first... Go to Port Sheridan, it's slightly north and to the west of Port Belkend, on the continent to the left. Nick, the Blind Archer ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Look for an old man surrounded by three guys on the left side. Save him and Natalia gets Gallant Barrage. Now, go to the Ortion Cavern. It's on the same continent, on the south side, in that weird 'inlet' of the land. -[Fomicry]-[Ortion Cavern]- Follow the path, you should be able to fetch a Ruby Wand on the way. Keep going right for an event before getting the Life Bottle there. Follow the straight path as you make your way through. You should find a Grass Chamber in the next screen, and at the next, head south first to get a Nimble Rapier and then take the north path. Follow the only path for more scenes. Be sure to save as you head back, we got a boss battle coming. BOSS BATTLE: ANCYLOPOLYP Pulp ŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻ HP : 35,000 1,000 Physical Attack : 344 164 Physical Defense: 350 350 Fonic Attack : 283 283 Fonic Defense : 282 282 Weakness : None Resist : None Rewards: Aquamarine, Basil. EXP: 3500 +100 for every Pulp. Gald: 5000 +100 for every Pulp. Same tactics as usual. Try to take care of the Pulps every now and then. When the thing goes into its shell, use the opportunity to heal up or cast some support spells. It's not that hard of a battle. I would say bring Jade as usual, but he has to be there anyway... Head back towards the Tartarus and after another scene, we go back to Luke. -[Dirtied Hands]-[Yulia City]- After Luke wakes up, he will automatically go to the flower field were Tear is. During the talk, an anime-sequence fires up where Luke cuts his hair. If Luke was wearing a Costume title at this point, a few lines of dialogue will be added with Tear saying how Luke had to remove his 'wig' first to actually cut his hair. XD Go to the main building and up to talk with Teodoro. He will mention the Yulia Road to go back to the Outer Lands, but, we have stuff to do first. Yulia City Items - Part 2/3 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Talk to the same man, who now wants 5 Rice. Done. Note this guy will ask for 5 Maces the next time. You can get them in St. Binah, among others, so be sure to fetch them when you go there. Character Disc ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to the backroom in the first floor of Tear's house to gain access to the Character Disc. Yulia's Hymns - Part 1/2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Before you go to talk to Teodoro (well, before you are able to), a person will tell Tear to stop by her place later. After talking with Teodoro, head down the stairs and enter the middle entrance and talk to the person for Tear to learn Holy Song. Now, in the same room where the Character Disc is, you can get Scild Forte, a Capacity Core. Go up to Tear's Room and watch. You will get the Principles of Fonology book here. Go to the main building, save, then go up and take the right exit. Head up to the Aramis Spring when given the choice. -[The New Journey's Flavor]-[Aramis Spring]- Follow the only path and get the Carmine Chamber on the way before entering the cave. Guy will rejoin you here, getting the 'Friend for Life' title. Take the south/south-west path to get 6000 Gald along the way and then take a left to the next screen. Fight your way to the Silver Mail partially submerged and follow the path, Mieu Fire-ing the roots as you go. You should find a Panacea Bottle in the pretty straight-forward path now along with a Nimble Rapier if you head left at the only fork you'll see here. The other path leads to the exit, where we'll meet up with Jade once more. Leave the place. In the World Map, follow the road to the east into the Hill of the Forth Stela. Simply exit on the other side and go to Daath nearby. -[The New Journey's Flavor]-[Daath]- Ok, in the first area we got some shops and stuff. But, with a new town, we have things to do... Fonic Music Discs - Part 1/7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to the lower-left corner, up the stairs, to get Prelude. A Fonic Disc. Pizza Recipe ŻŻŻŻŻŻŻŻŻŻŻŻ Look for a small restaurant-like place (near the item shop) for a guy there. Talk to him and you'll get the recipe. Hyperresonance Training - Part 1/4 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Simply rest in the inn to start with Luke's Hyperresonance Training. There's a chest near the zone change, by the Item Shop with Espirit Forte, a Capacity Core, so don't miss it. Stock up on items, gear up or whatever and go up a screen. -[Daath, Headquarters of the Order of Lorelei]-[Daath]- Approach the stairs and Anise will join you again. Go all the way up and into the Cathedral. Up into the Chapel, to talk to Tritheim. You will gain the Permit from him. Now, go back a screen and take the left exit into the Library. Sushi Recipe ŻŻŻŻŻŻŻŻŻŻŻŻ Simply examine the book in the table to learn it. Now, go back out and head into the right door. Take the next door to the right and follow the path all the way. After the door above a flight of stairs, look for the one in the corner, take it and follow that path to... -[Rescue]-[Oracle Headquarters]- Go to left to watch a scene. Then, using Mieu Attack, hit the gong to lure the soldier out. Take him out and enter the room, grabbing the 5500 Gald and Lemon Gel. You can't do anything about the chests up there, so let them be as you go north. Go up the stairs and take the Miracle Gel at the end, then hit the gong. Go down and inside the door to find a Carmine Chamber. Exit and head down the stairs we just passed to the south. Follow the path around to the north-east, ignoring the flight of stairs on the way. You should see a lift and a gong. First of, ride the lift and knock out the guard before going back down and hitting the gong, otherwise the guard that comes out will simply go back inside, but if the other guard is down, he will stay to 'investigate'. Dispose of him and go inside to get a Green Ribbon. Exit and take back down the lift, then head left and down the stairs. Now, this next door is a bit tricky, but we'll leave it for later. There's a save point nearby if you want to use it, but head to the right into the door after hitting the gong. There are seven rooms here, three on each side. Bottom Left: Cobalt Chamber. Middle Left: Balla Forte C.C. Middle Right: Silver Cloak. Top Left: Partisan. Topmost: 6500 Gald and a Life Bottle. Now, leave this hallway and head to the left. See the guard patrolling by and the two sections of metallic bars nearby? Well, if you approach the guard by the stairs, he will come after you and be knocked out in the stairs, and when you ring the gong, the guard that comes out won't notice him. So, we gotta freeze him up in the platform using Mieu Fire across one of those bars before taking him on. You in? Great. Seven more rooms. Ion and Natalia are in the top left room, so be sure to leave that one for last. Middle Right: Melange Gel. Top Right: Syrup Bottle and Silver Guard. The topmost door leads to another area that has the Noble Thief, a fonic music disc, and another Carmine Chamber. Go back to where Ion and Natalia are. Some scenes and you will be out of the cathedral by the end. One more event before we leave this place. Sigmund Style - Part 4/7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ In the stairs to the cathedral, you must have noticed to little paths to the sides. Take the right one and speak to the man besides the monument to get this part done. Exit Daath and go back to the monument hill. Go to Daath Bay. Once there, depart. We should head to Rotelro Bridge, however... Head north-east from your current position to the frozen continent, and land in Keterburg Bay. Also, this is not optional.Even if you try to go to the Bridge, the Tartarus will half-break down and need to be repaired, which just so happens to take us to Keterburg. -[Rescue]-[Keterburg Bay]- We got two things to do here. Also, in case you wonder, even if you had gone to the Rotelro Bridge, you would have wound up here. Salad Recipe ŻŻŻŻŻŻŻŻŻŻŻŻ Simply go into the house on the left side and check the green notebook. Warehouse Mini-Game (Keterburg) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ On the far right side, you can see a guy outside a building. Talk to him and he will offer you to do a mini-game of organizing the warehouse. Here's a mini-map of the place. ___________________ | ____O 6 O| |3 O|____Ż| |ŻŻŻŻŻ| | # - Boxes | |Ż|O _ Ż |_|ŻŻŻ O| C - Chests | | |C| |O O 5| O - Holes | | | |_|C O O | | Ż 2 __O__ 4 ___| |O|Ż| |_____| |___| | | | _ 1 O O| |O| | | | O| |C| | | |O |ŻŻŻŻŻ| ŻŻŻŻ^ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | - Push 1 right once. - Push 4 right twice. - Push 5 up into the hole. - Push 6 right into the hole. - Pull 4 up twice, then pull it up thrice. Then pull/push it left to the hole. - Push 3 down all the way to fill up one hole. - Back to 1, pull it down once, then right twice, then up twice. Now, go around the maze and push 2 ONCE to the right, then push 1 up once, then push it left to fill the hole there. - Finally, push 2 all the way left, then down to fill the last hole. - Grab all the treasure: Pineapple Gel, Stun Bracelet and Rebirth Doll. You also get 5000 Gald. Now, exit the Bay and head west to Keterburg itself. Be careful with the enemies here, they can be a bit tough. Heck, you could probably level up a bit out here. -[The Silver World, Keterburg]-[Keterburg]- Few events here. Grown-up Child ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Simply walk into the Casino for Anise to get this title. Labyrinth Mansion - Part 1/3 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ On the right side of the town, there's a man standing outside a mansion. He says he wants to remodel his place but is lacking ideas. After a suggestion, this is over. Do note, you can do Part 2 already if you have 200,000 Gald on you to give the man, otherwise, check this place later. Easygoing Waitress ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go inside the large hotel, and up to the second floor. Go to the right side into the restaurant and speak to the first person you see to play the waitress mini game. Keep playing until you clear it for Tear to get her Skit Player ŻŻŻŻŻŻŻŻŻŻŻ If this is your second playthrough or further, go to the north side of town, where the kids are playing. Go into the north-east igloo to find the Ant Lion Man there. You will be able to see all Skits here (which you have seen anyway). Now, in the north part of town, Mieu Attack the right snowball throwing machine to send one flying away. Then take the left exit down and check around the middle for a chest with a Hourglass. In this same screen, take the left exit and enter the first house on your left, the Governor's Residence. Check the drawer on the left to the door to find the C.C. Alca Forte, then go inside the middle door to talk to Nephry. Once the small talk is done, go to to the hotel and with Luke alone, return to Nephry. Now, the Tartarus is working again, so go back to Keterburg Bay. What do you say we do the other warehouse minigames already? Warehouse Mini-Game (Sheridan) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Guy on the left side. ___________________ | O _____ O C| | 5 | ___| |Ż|O| |Ż|O | |O |_| | |__Ż|O Ż O | |C Ż |Ż|O O 4 |Ż| | O | |C|_| O| | |O O O Ż O O |Ż|Ż| | |Ż|3 | | | |Ż|1 O O| | |ŻŻŻ | | | | Ż 2 ŻŻŻŻŻ O| ŻŻŻŻŻŻŻŻ^ŻŻŻŻŻŻŻŻŻŻ | - Push 2 right twice. - Push 3 up into the hole. - Push 4 up into the hole. - PUSH 5 left once, then go around and PUSH right once, then down twice into the hole. - Push 1 down once, then pull thrice right, go around and push once. Pull up twice then push up once, pull left once, then push left twice into the hole. - Pull 2 left twice, then pull up twice, go around the whole place and pull it right once, then push it right again. Then pull/push all the way up. - Loot the place for a Holy Ring, All-Divide, and an Apple Gel. You get 5000 Gald as well. Warehouse Mini-Game (Belkend) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Top-left guy. _____________________________ | | O |_|C O O| |4 _ O|_| | | O|_|3 _ O O|___| |_| | | |_ |_|O |_| _____ ___ | |___|2 O O O|_____| |___|5| -> O__ _ O _____ 6 O| |_ |ŻŻ___|O |_|O|_____| | | | | |C O O|ŻŻŻ|O O C O | | | |_|O|Ż| ŻŻŻ |ŻŻŻ| ___| | | 1 |_| 7 O ŻŻ8 |___| | |O O |Ż|O O O O | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ - Push 1 right once. - Push 2 up thrice, then right twice to the hole. - Push 3 down thrice, right twice, then up once to fill the right hole. - Push 6 right once. - Push 8 left thrice. NOT into the hole. - Push 1 up to fill the hole, granting access to that chest. - Push 7 right once. - Push 8 right all the way, then up, giving access to another chest. - Then use either 4 or 5 to put it below the last remaining chest and then circle the whole place, pushing it up. - Loot the place: Apple Gel, Dark Seal and Great Pirate. You also get 5000 Gald. -[The Incident in the Forest]-[World Map]- Now, back to the World Map. The Rotelro Bridge is basically north-east from the Tataroo Valley, so use your map to get there. Once you are back on land, start heading north to the Theor Forest. BUT! Don't go in yet. If you go and leave, Jade will leave your party, and because we wanna go fight the second Sword Dancer, that isn't good. So, where's the Sword Dancer? It's basically south-east of the forest itself, yes, it's a Search Point. Save and get ready! Sword Dancer - Part 2/3 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ BOSS BATTLE: SWORD DANCER ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ HP : 51,900 Physical Attack : 410 Physical Defense: 289 Fonic Attack : 304 Fonic Defense : 226 Weakness : None. Resist : Physical. Rewards: Genius Wand, Treat. Steal: Grass Chamber (10%~) EXP: 9800. Gald: 4000. It's almost as before. You might want to focus on magical offensive users and use your character to lure it around if you wish, but up to you. As usual, keep an open eye for when to run and/or defend, or you might get hurt fast. Now, enter the Forest. -[The Incident in the Forest]-[Theor Forest]- Jade will leave the party for the time being. Suddenly, as they are waiting, we hear gurgling sounds and some yelling. So, being who we are, we barge right in into a Metal Gear-like game. Do note there's a Pineapple Gel hidden on the far top-left in this screen. In the next one we get the basis behind this pseudo-MGS-like system. You can use Mieu Attack on the trees to momentarily distract the soldiers, AND, if you get caught too much, you can just force your way through. Go to the left and shake the tree there to distract the guard, then run past him to the left into another screen and grab the Panacea Bottle. Return. Try to sneak past this guard, or if you fail, it's easier to sneak past him up. Move fast and up to hide behind a rock. See that rotating guard? To his left is a Silver Sword, get it and then take the path to the left we just passed. See the tiger animal? Mieu Fire it so it runs away into... the wall? Look closer and there's a path there, take it and zone to the right to find a Battle Guard. Now, return to where we Mieu Fire'd the beast and go north, careful of the two guards. Hit the rock and wait for both guards to come but don't move yet. When they start returning to their posts, quickly rush past the left guard up the ramp to find a Sage. Go down the ramp and right then Fire the beast there and follow it to a Grass Chamber. Take the upper right path and follow it to the right on the next screen. Near the zone, there's a spinning guard. First, go right to get a Life Bottle then return to the guard and time yourself to go through and get the Magic Lens before taking any of the two paths nearby the chest to the right. There are two beasts here. The south one is easy, the north one will chase the guard away, which is like the only way to get rid of him so you can plunder the Half Guard and Silver Bracelet. On the bottom south-east is a save point along with 4800 Gald and on the far east, hidden under a tree is a Life Bottle. Take the north-east exit. There's a Lemon Gel and 5500 Gald in here, then zone out to the World Map and look inside the Search Point for the All-Purpose Knife. Now, return to the forest. Remember the screen with the guards, the Sage and the Grass Chamber? The exit to Grand Chokmah is on the northwest there. Watch. -[The Floating Capital, Grand Chokmah]-[Grand Chokmah]- Go one screen left to the area with the save point, enter the building there. Go up and talk to Jade. Curry Recipe ŻŻŻŻŻŻŻŻŻŻŻŻ Once Jade joins you back, talk to the bartender in the first floor to get the recipe. Leave the bar and head south to the dock and speak with Natalia. Then just keep going left until you find Frings in front of the castle. Watch. Exit the place and head right until you get to the inn in the first screen of this place, go inside and watch. Guy will receive the 'Malkuth Nobleman' title here. Now, you are given a choice to head directly to St. Binah, decline for now. We got stuff to do here. Of course, there is the possibility to do this later if you really don't want to walk later on. Warehouse Mini-Game (Grand Chokmah) / Push & Pull Girl ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Since there are no obstacles here, 'boxed spaces' mark holes. If that makes sense. ___________________ | _| C| |_|_| |_| | | |ŻŻŻŻŻ | 1 _| | | | |ŻŻŻŻŻŻŻ|Ż| |_| | |3 Ż |ŻŻŻ| | | _| | | |ŻŻŻ|C| | | | | | |_| ŻŻŻ|Ż | |_| |_| | |ŻŻŻ |Ż ___ _| |Ż| |_|Ż| | |___| |_| |_|4 | |2 <- |C |Ż| | ŻŻŻŻŻŻŻŻŻ| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ - Pull 2 up once, then push it up twice. - Pull 1 down and left then up, so it's on top of the fallen 2. Then push it left, granting access to one chest. - Push 3 up all the way. - Pull 4 about four times up and circle the maze. - Loot the place: Lemon Gel, Lollipop, and Strange Mark. You also get 5000 Gald. In you followed my directions and this is the fourth warehouse you organize, then Anise will get the 'Push & Pull Girl' title. Sigmund Style - Part 5~7/7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Well, technically, you can only do part 5 here. Go up one floor on the bar and speak to the old man in blue there to get the fifth part down. The sixth person is in Belkend if you want to go there, near a giant fon machine on the south of the first screen. The last is inside an igloo on the left side in the north-most area of Keterburg. Guy will learn Soaring Ligth Spear in the end. Jade's Fonic Artes - Part 1/10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go left past the castle into the Military Base. Go south, up the stairs and into the left room. Speak with Sesemann to get the Ancient Scroll. When we get to St. Binah, be sure to talk with McGovern about the scroll. Once you are done with this, head back to St. Binah or go get Guy's Soaring Light Spear if you want, but anyway... -[Collapsing Citadel]-[St. Binah]- Go to the Malkuth Base and inside the next room to talk to McGovern. Exit the base and get ready. BOSS BATTLE: KAISER DIST RX ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ HP : 40,000 Physical Attack : 492 Physical Defense: 512 Fonic Attack : 222 Fonic Defense : 390 Weakness : Water Resist : None Rewards: Magic Mist. EXP: 7500. Gald: 8000. Jade can use Splash here for good measure. If you are over level 30, be sure to blast the robot with Mystic Artes, otherwise, it's standard routine. Anise can be brought for some extra support in the attacking with her Fonic Artes, since this thing's F.DEF is lower, but otherwise, if you stick to water attacks it should go faster like the one we fought in the Katzbert Ferry. His attacks, for the most part, tend to go either in front of him, or straight ahead of him, so Free Run around him whenever you see him pause for an attack and you should be able to avoid them frequently. St. Binah will start falling after the fight, but not completely. Guess we gotta find a way to get to them... Head back to the Tartarus. If you haven't gotten Light Soaring Spear, be sure to get it now, otherwise, head to Sheridan. Exit the port and go to Sheridan itself. -[Collapsing Citadel]-[Sheridan]- There is a shop up the left ramp by the way. Head a bit north and you should see this strange yellow switch by some steps, hit it with Mieu to create a pseudo-shortcut to the Inn. Event time. Hyperresonance Training - Part 2/4 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to the inn and rest. Done. Udon Noodles Recipe ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ In the north-east are of the first screen, right below the inn is a Bar/Item Shop. Go inside and look on the north-east table for the notebook to learn this recipe. Crafting - Part 1/3 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to the left room inside the weapons/items shop and talk to the man there. He needs Iron Sand (obtained from Search Point 6), Gold Dust (stolen from Lesser Pans in the Zao Ruins) and a Rock (dropped by Lesser Pans and the Stone Spirits, whatever). You can make an Armor, a Helmet, or a Circlet. You have to alternate between X and Circle as the smith says so, otherwise you will screw up and get nothing in return. Go inside the left room of the inn and check the drawer on the northwest for a Savory. In the right room, inspect the cage-like thing by the first bed for 3000 Gald. Then go to the north-west area (take the exit directly north from where we entered town). See the see-saw on the right? Mieu Attack it until the chest is blown away, then go back one screen and take the exit to the right of the Inn. Go to the far left to obtain the Demon's Seal from the chest we just knocked over here. Fonic Music Discs - Part 2/7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to the house on the north-east area here and inside for a scene. That's it. Now, go back to where the see-saw is and head north-west to the trio of persons there. Then go back to the first area and go inside the middle building for another scene. You will get the Launcher and sent on your way to the Meggiora Highlands. Simply leave Sheridan and stick to the moutain as you follow it south and west, you should find the entrance soon enough. Save before you enter. -[The City of Craftsmen, Sheridan]-[Meggiora Highlands]- Ok, we are working under the clock here. Not to mention, you gotta split in two groups, and Luke's group will be fighting a boss. A boss weak to Fire, so choose accordingly. I suggest you don't bother too much with random encounters or chests here as much as getting to the Albiore. It's not that hard and you probably don't need much help here. Heck, you can even do the whole stick-to- left and follow it... Do note, if the time limit is over, Ginji will die and some events will change, but just save him. Ok? Time passage stops when you have the menu open, but not during battle by the way. BOSS BATTLE: BLADE REX ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ HP : 40,000 Physical Attack : 368 Physical Defense: 573 Fonic Attack : 255 Fonic Defense : 511 Weakness : Fire Resist : Earth Rewards: Nebilim, Laurel. EXP: 5350. Gald: 9000. If you have Jade with you, make him use Flame Burst or similar. Attack with Luke and use Natalia or Tear if you have them for healing and some added support. Mystic Artes as you can. In Normal or Hard this guy shouldn't present any trouble and you will have most of your time available. In Unknown however, this battle seriously becomes timed if you can't keep up with its stats. With Guy's team, simply take the right path at the start and somewhat stick to the right wall, you should be able to find the correct spot without too much trouble. See the save point on a place you can reach? There are two paths there, one going down and another going up. Take the one going up and stick to the left side of it and you should be in the correct place. When you rescue Ginji, you get the Hover Drive. Go back to Sheridan. To the north-west area and inside the building there. You'll arrive in St. Binah automatically. We can do some events here, but let's save them for later when we can actually do something with the Albiore. Go to the main building of Yulia City and talk to Teodoro who is in the conference hall. Go back and board the Albiore. Now, go to where St. Binah was and go slightly east and land the Albiore on the other side of the mountain. Shurrey Hills is on the east/north-east section of the landmass. -[The Albiore and the Sinking Town]-[Shurrey Hills]- Take the right path for a Lemon Gel. Now, see that red crystal? Go up the steps there and aim with Mieu Fire for the crystal to make it go poof. Take the left path and hit the crystal at the fork. Take the north path and follow it to a Pineapple Gel along with the last red crystal. Go to the entrance and inside. Take the north exit and save your game if you wish. There are three paths (not counting the one we just came in from) but we can only take the north-west one right now, so... See the green ball? They are concentrated Fonons. Touch it to get them. Then Mieu Fire the red ball of fonons on the right side and take the northwest exit. There's a Cure Bottle here. Now, see that enemy with the blue ball of fonons inside it? Defeat it to get the fonons and take the southwest exit. Head down the floors and to the center of the glowing light with the balls of colors and use the Red, Green and Blue fonons in that order. Then, in the path that opens up use Mieu Attack to smash the rock at the end. With the northeast path open, go there. Take the Blue fonons from the enemy and nab the chest for the Light Plate. Take the right path. There's 12000 Gald hiding under the stairs. Get it and go up to grab the Red fonons. Go back and take the north exit now. Grab the Green fonons and the Dinei Bottle here before going through the left path to get some Yellow fonons (Yes, I know there was one in the room with the red ones, doesn't matter) and the C.C. Scild Maggiore. Return and take the other path. Go up to the top floor and move the right mirror-thingy three spaces down, and move the left one three to the right and three down to line the light up with the score thingy. Go all the way down and use the correct fonons. Same deal as before, smash the rock with Mieu. There's only one path left. Get the Blue and Yellow fonons here along with a Panacea Bottle and take the left path to get some Green and Red fonons, along with a Carmine Chamber. Return and it's the center path this time to get another set of Red fonons along with a Hunting Cap hidden behind the score-like thing there. Return to the previous screen and take the right path this time. Get the Battle Guard and the Specific before taking the door on the second floor. North exit next. This is where it gets fun. We have to align the whole thing up. Mieu Attack the lowest one in counter-clockwise sense and then go to the topmost before Attacking it twice in any sense to align it correctly. Now go down and use the Fonons then break the stone. Back in the passage ring, approach the center at the bottom and watch. Luke gets the 'Passage Commander' title here. Leave the place and board the Albiore. Now, move north-east of Yulia City. See that dark spot on your map? There should be several rays of light shining down nearby that spot, go there to fly to the Outer Lands. As you move a bit, you will get an anime video. Next, you gotta split up again, with Jade going to Engeve and Natalia going to Kaitzur, it's up to your for the rest of the members. I've seen reports of people that have said they ended up with a character in both parties and then promptly disappeared from the face of the earth (playability-wise) after the event, but so far, no cause or remedy has been determined as far as I know. -[The Binah War]-[Engeve]- Go to Rose's house to keep going with the story. We gotta go from Engeve to Chesedonia. AND, if you want all the possible items you can get, you gotta avoid every single fight along the world map. So, after the scene in Rose's house, simply exit the town. First, head west to the bridge and then further west to the Rotelro Bridge, then just follow the marked path. Actually, just follow the marked path the whole way from Engeve... Note you CAN'T save here. You'll have several events along the way. All the items you can get are the following: Hourglass, Magical Pouch, Ether Slash, and a Life Bottle. The Magical Pouch is a key item and you need for an event later on, so I suggest you reload and retry if you don't get it. -[The Binah War]-[Kaitzur]- We switch to Natalia's group now. Watch. Then we gotta do the whole trek from Kaitzur to Chesedonia... Avoid all enemies if you want all the items in the end as well. I got into one fight, but I got the next: Rebirth Doll, Efreet, Specific, and an Apple Gel. -[A Prelude to Collapse]-[Chesedonia]- When both parties are together, head down for a scene. Natalia gets the 'False Princess' title here along with Anise's 'Former Attendant'. Go inside the bar and talk to the guard by the south door for another scene with the Dark Wings. Refuse to pay and you will get through anyway. Head down to the marketplace. Buy 5 Maces while you are here, we'll need them later, of course, if you have the money, also... Ant Lion Man - Part 3/5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ He wants a Miracle Gel, Panacea Bottle, and an Apple this time. You get a Thief's Cape in return. Now, go and speak with Astor in his mansion. Then head to the south exit and, oh, it seems we can't go through. Back to Astor it is... NOW you can leave and Asch will contact you before you can do that, asking, or more like demanding of you to meet him in the Desert Oasis. -[A Prelude to Collapse]-[Desert Oasis]- Simply go to the right side, by the giant fonstone. Now go to the Zao Ruins. -[A Prelude to Collapse]-[Zao Ruins]- As a general note, remember how I mentioned an event in Sheridan I couldn't do? Well, you can get the items here. Iron Sand you get from the Search Point 6 right outside the Zao Ruins. The Rocks you might need are obtained from the Earth Spirits and the Lesser Pans. Also, you can steal Gold Dust from the Lesser Pans as well. Head down to the passage ring and be sure to save. BOSS BATTLE: TYRANNOPION ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ HP : 48,000 Physical Attack : 381 Physical Defense: 682 Fonic Attack : 304 Fonic Defense : 523 Weakness : None Resist : None Rewards: Resist Ring. EXP: 6750. Gald: 10000. I wonder what the designers were thinking when they created this enemy. "It's a city buried under a desert, it has to be a giant scorpion!" "But it's an ancient city, we can use a T-Rex. You know, ancient. Get it?" "I know! How about we mix and match them and make some big joke of an enemy?" "Sold!" ...But I digress. Same tactics as usual. There's nothing really special about this guy in all honesty. No weaknesses, no resistances, just go all out on him and be sure to use your Mystic Artes. Go inside the passage ring. On your way down, be sure to pilfer the chests containing a Pineapple Gel first, along with 7650 Gald and a Lemon Gel next. At the bottom, after the scene, check on your left for a Wing Bottle and feel free to use it to warp out, another scene. In the World Map, walk back to Chesedonia. Get ready, we have lots of events to cover now, but first, take the north exit out and fly a bit on the Albiore to trigger an event, then we can start... Tear's Pendant - Part 2/2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ In Chesedonia, speak with the same coachman by the Inn and then head to Grand Chokmah, to the shops building. Talk to the guy named Raiz who will sell it to you for 100,000 Gald. Buy it when you can. Cecille & Frings - Part 1/5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This is kind of a long event... - Enter Engeve in the Qliphoth, after a scene, go to the inn. - Go to Kaitzur (South) and go inside the first house on your left. - Back to Engeve, this time to Rose's house. - Kaitzur (North) this time, speak to Frings there. - To the Kaitzur Naval Port, enter the Kimlasca Base there to get Cecille's Sword to give to Frings. - Return to Engeve and into Rose's house to get Frings' Letter. - Kaitzur Naval Port, same place. - Chesedonia, to Astor's mansion. Get the Memento Ring. - Kaitzur (North), speak with Frings. - Kaitzur Naval Port, Kimlasca Base. Finally, over. Yulia City Items - Part 3/3 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Same man as usual, who asks for 5 Maces now. They can be bought in Kaitzur of Chesedonia. Albert Style Books - Part 2/4 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ There's a man outside Tear's house with the Lightning Blade book. Go to Baticul and speak with Luke's mother, Susanne, to get the money for this book. Go back and get the skill. Fonic Music Discs - Part 3/7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go to Grand Chokmah. There's a door on the right side of the shops building (it's hidden out of view) go inside and check the chest for the Purity disc. Shiba & The Coral Castle Portrait ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Go back to the Aramis Spring and you will find a dog there. Seems this guy got trapped up there under some roots somehow. Make your way to him and burn the roots to set him free. You'll get the King's Portrait. Fonic Music Discs - Part 4/7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ You need to do the above event first, then go back to Coral Castle. Go up to where the red ghost was before and take the right path to the center of the second floor, where the throne is. As Luke puts back the picture, a path will open, leading to Requiem disc. Head to Daath now. -[Diverging from the Score]-[Daath]- Hyperresonance Training - Part 3/4 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rest in the inn for this part. Go up to the Cathedral and take the right door. Approach all those glyphs in the middle. Take the right door up here. Watch. Turn tail when given the chance and head out of Daath. Watch. -[The Baticul Incident]-[Baticul]- After you end up in Baticul, speak with Natalia and watch. Go left and down the stairs, then take the left exit again. Go up to where the King is. Go down all the way in Baticul and take the south exit into the world map. The Inista Marsh is basically south of Baticul. Just hug the mountain-side. -[Through the Marsh]-[Inista Marsh]- Go inside for a scene. Now, head south from your current position to get a Talwar. I assume you noted you move slower in here. It is a marsh after all. Now, bypass the path to the west and head northwest for a Knight Helm. Go back and take the west path I told you to ignore for the time being. From here on, there's an enemy called Behemoth that will show up in certain spots of the marsh. I suggest you run away, as even if you fight it you get 0 EXP and Gald, so... Back to where we first saw the monster, there are 5600 Gald and a Mystic Rod to your East. There's 3200 Gald west of the bridge, but the Behemoth appears there. You can use a Holy Bottle so it won't chase you if you are so determined to get the cash. Cross the bridge and save otherwise. Head east from here and youll trigger an event with the Behemoth but no fight for now. Keep going east to find a Drain Ward and a Knight Guard up the little ramp there. Return to the save point, as we can't go through this path unless you rush through the marsh with the Behemoth chasing you, and trust me, it will end with you fighting it. From the save point, head north and you should see the next bridge. As you are about to cross it, another event. Save your game on the other side if you wish. Now, there's a chest southwest of you with a Mirage Robe, but the Behemoth is on the way. We'll get to that later, for now, simply head northwest to the final bridge. You will automatically battle the Behemoth here to save Anise. Simply run away as you begin. Out on the world map? Well, you can go back and fight the Behemoth now, for EXP and Gald, yes. Up to you. This will also advance you one part in one of Tear's titles later on. BOSS BATTLE: BEHEMOTH ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ HP : 90,000 Physical Attack : 822 Physical Defense: 419 Fonic Attack : 560 Fonic Defense : 475 Weakness : None Resist : None Rewards: Golden Helm, Red Basil (Can also steal one). EXP: 19,800. Gald: 22,000. It has a lot of HP and physical attack, that's for sure. If you have Natalia, be sure to make her throw a few barriers, or Tear's Holy Song to raise your defense. You might want to try luring it around with Free Run or simply duke it out. Out in the world map simply head south-west until you arrive at Belkend. -[The City of Fon Machines, Belkend]-[Belkend]- Head west into the Fon Research Lab. Watch and enjoy. Head to the Inn now. Speak to Asch once inside to get the Genesis of the World. Next morning talk to Jade to keep the game going. Van & Guy ŻŻŻŻŻŻŻŻŻ Rest at the inn then follow Guy when he says he has to go out. Return to the Fon Research Lab. Head back to where Van was (north, north, east, and north). You should find Hencken and Cathy here. Watch. Go up to Van's office. Egg Bowl Recipe ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Inside Van's office, you should see the green notebook on the left. Grab it to get the recipe. Go back to the first screen of Belkend and into the house on the northwest corner, the governor's house. As you exit, you will be given the option to go to Daath instantly, do so. -[The Forbidden Text's Secret]-[Daath]- Now, we gotta do some stuff for here first before going to Ion. Dark Wings Badge ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Exit Daath. On the 4th Monument Hill you will find Asch along with a member of the Dark Wings. Next, head to Keterburg. Another scene of Asch with a member of the Dark Wings. While you are here, take the north path outside of Nephry's Mansion to find Peony's Mansion. Go inside and check the right drawer for the Empty Girl doll. Last, head to Grand Chokmah for another event. You will get the badge here. Also, while you are here, head to the castle, into the north door of the first floor and check the drawer on your left for the C.C. Stre Maggiore. Now, go back to Daath. Head up to the cathedral. Watch. Once Ion joins you again, leave the cathedral and Asch will contact you. Try to leave Daath and Arietta will show up again. Have I mentioned her voice and attitude drive me nuts for some reason? Well, anyway, Guy will remember a bit about his past and we gotta go check up on him in the chapel, so go there. You will be given the choice to travel instantly to Sheridan, do so. -[Preparing to Lower the Land]-[Sheridan]- Dark Wings here. First, a single event. Crafting - Part 2/3 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Same deal as before, except this time the smith asks for a Copper, Silver, and Gold Ore. Copper Ore can be obtained in Search Point 6, Silver Ore from SP 16 and Gold Ore from SP 14. You can craft a Spear, Armor, or a Staff this time around. Go by the meeting hall to find Cathy and Tamara out there. Talk to them then go inside. You'll get the Frequency Counter during the scene. Now, leave and go to Port Sheridan. Board the Albiore and head to the continent (or what's left of) where the Tataroo Valley is. Simply approach it by the beach so you can go into land and then exit the Albiore and walk to the Valley. -[The Place Where It All Started]-[Tataroo Valley]- A scene as you enter. Have I mentioned I still love how Jade acts? XD Anyway, the chests somehow filled themselves again, so head north and help yourself to the Purple Ribbon there. There's a Carmine Chamber in the pseudo-hidden path. We have to take the ramp up, but before that, cross the river to the right to get a Pineapple Gel along with 7500 Gald. Go up now. Take the first path to your left to get a Silk Hat and a Lemon Gel. Before crossing to the right, be sure to head to the left to the flower field for a quick scene. Cross to the right. Quick event. Mieu Wing ŻŻŻŻŻŻŻŻŻ Stick yourself to the right here and, see that rock on the wall that looks somewhat out of place, with some vines covering it? Mieu Attack it to smash it open, then go inside. Go to the far right in this area to obtain Mieu Wing. I love Jade's comment in the end. Be sure to try Mieu Wing right here on that switch there to get a Knight Mace. Go back and use Mieu Wing on the left too. You can get a Life Bottle and a Wing Bottle here. Now, exit this area and head south-east back in Tataroo Valley. Go to the next screen for an event where Guy will partially overcome his phobia. Mieu Attack the tree for a Panacea Bottle, save, and go up. Use Mieu Wing on the trees to find a Knight Robe and 6000 Gald. As you are about to approach the Daathic Seal, a mist comes up hiding a large beast, a Uniceros to be precise, which promptly disappears... Then attacks you. BOSS BATTLE: UNICEROS ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ HP : 54,000 Physical Attack : 422 Physical Defense: 684 Fonic Attack : 328 Fonic Defense : 724 Weakness : Darkness Resist : Wind, Light Rewards: Protect Ring, Saffron. EXP: 8,150. Gald: 15,000. Same deal as usual pretty much. You can bring Anise in for her dark magic and Tear's Nightmare. Otherwise, go at it like almost any other boss. After the scene, head towards the seal and enter once Ion unlocks it. Once inside, take the left path before the door to get Alca Maggiore, then go into the door. Mieu Attack the fork thingy to open the path to the next area. Go up for another scene, then take the north-east path. Hit the forks in the order of right, middle, left, middle to open up the path. Take the right exit and loot the chest up in the second floor for a pair of Mirage Gloves. Take the door up here and Mieu Attack the fork in the next room. Go west. Go up to the top floor and hit both forks once, then down to the bottom floor and hit both forks once as well to light them up all. Go back to the previous room and hit the fork there, making both wind currents merge into one