>> Tales of Destiny
Tales of Destiny
Tales of Destiny PS2 Remake Box Art
Click here for the PS1 Box Art
>> Character Designer

† Mutsumi Inomata

>> Characters

† Stan Aileron

† Rutee Kartret

† Lion Magnus

† Philia Philis

† Woodrow Kelvin

† Mary Agent

† Chelsea Tone

† Johnny Shiden

† Mighty Kongman

† Lilith Aileron


>> Guides

|| FAQ/Walkthrough (PS2 Ver) - Kouli

>> Internal Links

† Abyssal Chronicles' ToD Gallery

† Abyssal Chronicles' ToD Video Page

† Abyssal Chronicles' ToD Audio Page

>> External Links

† Tales Channel Official JP ToD PS1 Page

† Tales Channel Official JP ToD PS2 Page

† Official ToD US Page

† Wikipedia ToD Page

>> Platforms and Release Dates

  • PlayStation 1 (JP) - December 23, 1997
  • PlayStation 1 (US) - September 30, 1998
  • PlayStation 2 (JP) - November 30, 2006
  • PlayStation 2: Director's Cut (JP) - Early 2008
>> About the Game
  >>Tales of Destiny is the second game to be released in the Tales Series. Unlike its predecessor, Tales of Phantasia, the characters in this game were designed by famous manga artist Mutsumi Inomata. Even though this game was released years ago, its popularity didn't cease to exist, mainly because of its remake for the PS2 console. The remake features a new Aerial Linear Motion Battle System, and is also home to Tales Popularity Contest winner, Lion Magnus.
>> Storyline
  >>Stahn Aileron is a country bumpkin who wants to explore the world. Fulfilling his wish, he decided to be a stowaway on the airship Draconis. During his stay there, the ship gets attacked by a mob of monsters. At the same time, he finds Dymlos, a Swordian, in the storage. Forming a pact with Dymlos, he escapes the ship with his newfound powers. Later, he joins other Swordian Masters in their quest to stop mankind from harnessing the power of the Eye of Atamoni...
>> Director's Cut
  >>The upcoming game, Tales of Destiny: Director's Cut, is apparently a remake of the ToD PS2 remake, which will be featuring a "Lion Mode." The game is said to feature an "alternate path" for Lion, wherein he will actually "live." Another feature is that you will be able to play the game from Lion's point of view, instead of Stan's. Recent scans and screenshots show that there really isn't much change to the battle system, gameplay, and artwork aside from the aforementioned things. Expected release date is early 2008.
>> Staff Review by sukotsuto (PSX)
  >>Tales of Destiny (PSX) Review by sukotsuto. Originally posted in Amazon.com (as sukotsuto) and Gamespot.com (as "ransu").

Funny to think that before I even got to play this, I've already played FFVII, Wild Arms, Breath of Fire 3, and other RPGS circa 1997-98 and yet this game, I have to say, is my favorite among them all. A friend of mine had a copy and said it sucks but when I tried it, I was completely mesmerized over how awesome this game is, especially THE battles. I've tried all sorts of RPGS in the past but even up to now, I still consider the battles in Namco's "Tales" series to be the most action-packed and fun... the BEST for me to sum it up fully. ToD may have a slightly high encounter rate (which can be lessened by using a certain item) but what about it if the battles are exciting?

Graphics? If you like SNES-esque 2D graphics at its best, ToD is simply a keeper. If not, you might be initially turned off by this game. Then again, if graphics matter most to you then you might be more interested in a prettier, but shallow and uninspired games that only take a few or so hours to finish. It's no question that the developers who worked on this game emphasized more on what is skin deep. Bad strategy to lure the 3Dphiles at the time (who were astonished by abything 3D) but for RPG old-schoolers of the SNES era, most of them would see how good this game can be. And the anime intro of this game is really cool.

The BGM music is a-ok... not as memorable as that offered by, lets say, final fantasy or wild arms, but it's still pretty nice since it matches the game well enough. There are a few fast tunes that would stay in your head (well, for me anyway). As for the voices, they retained the japanese voices instead of handing it to amateurish dubbers of that era... GOOD MOVE! The japanese voices are awesome (although it may annoy some who doesn't have trained ears for words that don't sound english), with some famous seiyuu voicing out the character's battle voices. A definite treat for anime fans!

The story may turn on some, turn off others, but overall, the characters are the driving plot of this game and once you get a liking of any of the characters here, you would enjoy the story immensely. I have to say the dialogue is pretty well-scripted, as well as translated impeccably (that's a positive word, folks), with a few funny and witty dialogue and in-jokes. This converts a seemingly tried-and-true RPG elements into something very light and enjoyable feel on a slightly cliched but well-written story.

This is the game that started me on the tales series, and what a series it is! And I find it ironic that certain game sites rated this game low whereas the people who actually played this game thouroughly see the game in high regards.

By the way, I've played all sorts of great games before in my friend's place before, and when I finally bought my own playstation, ths is the first game I bought (after trying it out in a friend's place). Even though I have the money to do so, I haven't bought another game for months. I just plain love this game!
>> Staff Rating by sukotsuto


My classic favorite :).

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